This page shows the release notes from 2007. The [[Wurm Server Release Notes 2006|server release notes from 2006]], [[Wurm Server Release Notes 2005|2005]], and [[Wurm Server Release Notes 2004|2004]] are on separate pages as this page is getting quite large.
== 071127 ==
* Creature lairs should spawn more creatures.
* ''Fishing is close to impossible in small bodies (less then 4x4) of water now.''
* Newbie items should no longer be improvable nor be lost on death.
* ''Skillgain over 20 from woodcutting is now restricted properly to hatchets.''
* The trader now buys back farwalker items
* ''Uniques were made tougher. Aged creatures were also beefed up a bit''
* Archery targets no longer yield archery skill if it's above 40.
* ''Light guards were made tougher.''
* The time it takes to sow crops is now effected by skill and the seed quality
* ''Firstaid damage reduction further tweaked in order to promote other ways of healing.
: ''Also increased the need for healing covers for severe wounds''
* Combat focus level now decreases by 1 per 3 seconds while you are not fighting. You may check it using the command /fl
* ''You should not have to wear the shield now every time you logon in order to get the shieldbash icon''
* Bugs with speed modification when climbing and stealthing fixed.
== 071126 ==