This page shows the release notes from 2007. The [[Wurm Server Release Notes 2006|server release notes from 2006]], [[Wurm Server Release Notes 2005|2005]], and [[Wurm Server Release Notes 2004|2004]] are on separate pages as this page is getting quite large.
== 071205 ==
* A bug made all wounds act like bad wounds.
== 071103 ==
* Short sword damage was increased a bit and large axes were made a bit slower.
* ''Stealth login bug fixed''
* Falling damage was increased by 1/4th.
* ''RT wounds are no longer seperate wounds''
* Enemies of a village should now be able to pass through picked gates.
* ''Healing has been changed and should now closely match the thread in general forum. Thanks for the well written suggestions!''
* Your combat focus level level should now decrease properly while not engaged. You will loose half your combat focus level immediately if you attack a creature instead of a player in order to prevent boosting.
* ''A bug made farwalker items inject money into the economy, so I had to remove the possibility to sell them to the traders for now.''
* A bug where deed money when disbanding did not end up in the current mayors pocket was fixed.
* ''You now gain bow skill when shooting at live targets''
* Uniques should not become locked up as much and heal a bit better.