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Animal conditions

5 bytes added, 03:53, 24 July 2009
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* Diseased - attack speed greatly reduced, attack power greatly reduced, stamina greatly reduced
* Fierce - animal model slightly larger, colour changed, attack speed increased, stamina increased, focuses easier
* Greenish - animal model size greatly increased, and colour changed, attack speed greatly increased, attack power greatly increased
* Hardened - greatly increased stamina, greatly increased armor
* Lurking - animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed
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