==Description==
'''Digging''' is the [[skill]] of [[wikipedia:terraforming|terraforming]], or moving [[dirt]] around, and is used either to raise or lower a [[tile]]. [[Destroy pavement|Destroying pavement]] and cultivating a [[packed dirt]] tile also goes into digging skill. Digging requires a [[shovel]] and increases several [[characteristics]], : [[body strength]], [[body stamina]], and [[mind logic]]. == Messages ==; You cannot dig in such terrain.: Happens when the corner is surrounded on all sides by trees or other digging-unfriendly tiles. Cut down one of the trees to continue.
==Method==
Activate a shovel and right-click a tile (it is not possible to dig on [[rock tile]]s) and select '''Dig'''. This will lower the [[ground]] and put 1x one unit of the tile material in your [[inventory]](if you have enough [[strength]] to carry it). Please note, dirt that the material is dug from corners (or points) of tiles , and the corner of reference is where you were standing when the digging finished. Where you right-click to select the dig command has absolutely no impact whatsoever on where you dig. Where , where your avatars feet are is all that matters.
To lower a whole It is not possible to dig on [[cliff]] or [[rock tile, you must stand in each of the four corners and ]]s. Rock tiles can be [[Mining|mined]] down though. You can also not dig. To raise a tileon tree tiles, you must drop dirt on the tile cornerbut beside them.
To check if lower a whole tile is flat, you can either right-click a tile and click ''[[flattening|flatten]]'' or examine a tile's borders. If all tile borders say "The slope is flat", the tile is flat. You can also see the difference must stand in height between tile sides by examining each of the tile's bordersfour corners and dig. The reference will be To raise a certain number of units of material either away from you or toward you relative to where you're standing. For exampletile, if the slope is two "dirts" toward you, go to the other end of must drop dirt on the tile border you examined and dig twice to level the edge in questioncorners. To avoid confusion in the beginning when examining tile borders, stand near or preferably Digging ontiles like [[clay]] produces material each dig, but does not lower the blank non-highlightable "mini-square" at the corner of a tile, except occasionally.
Slopes become to steep when To check if a tile is flat, you can either right-click a tile and select '''[[flattening|Flatten]]''' or examine the dirt tile's borders. If all tile borders say "The [[slope ]] is greater than 3x your digging skill (This includes any slopes on any tiles bordering level", then tile is flat. You can also see the difference in height between tile sides by examining the tile 's borders. The reference will be a certain number of units of material either away from you or toward you wish relative to dig on)where you are standing. For example, with 5 digging skillif the slope is 2 dirts steep ''towards'' you, go to the other end of the tile border you can examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near, or preferably on , the blank non-highlightable "mini-square" at the corner of a slope up to 15 steeptile.
Note: Upon reaching digging skill level 15, you no longer have to examine, nor double -click a border to see it's its slope. All you have to do is have a shovel activate activated and hover your mouse over the border. If the slope is level, itwill say "(flat)". You can also check if the whole tile is flat this way, by hovering mouse over the tile itself. At 30, you can see up to 2 borders away, at 45, 3 borders, and so on. == Messages ==; You are not skilled enough to dig in such steep slopes.: Slopes become too steep when the dirt slope is greater than 3x your digging skill. This includes any slopes on any tiles bordering the tile you wish to dig on. For example, with 5 digging skill, you can dig on a slope up to 15 steep.; You cannot dig in such terrain.: Happens when the corner is surrounded on all sides by trees or other digging-unfriendly tiles. Cut down one of the trees to continue.; You hit rock.: All the dirt above the rock layer in this tile corner has been dug away.
==Burying==
''Activate a shovel, right-click the corpse and select "bury".'''Bury'''.
Burying is generally designed for the disposal of a corpse. A corpse will attract carnivores so therefore it is a respectful act to bury an animal after you kill it. It's is a good idea to [[butcher]] the animal with a [[butchering knife]] before it's is buried. Also, remember to bury your own corpse after you pick up it's its inventory.
==Digging for rockDredging==To start you must dig a reasonable distance above A [[waterdredge]]is a tool used to dig dirt from under the water level. Keep Maximum depth is determined by your digging in one corner until you skill. You need a boat to dredge; any boat will do, there is no specific "hit rockDredger" or you do not have enough skill to continue digging. Once you hit rock in one corner you then must dig in all other corners of the tile until they have all hit rockboat type. When you hit rock not in all four corners the rock tile will be uncovered. If a boat, you lack can only dredge to the skill to dig in "such steep slopes", same depth as you could dig the nearby tiles down further as wellwith a shovel, to reduce the slope to the corners you're working onwhich is 2 dirt deep below water level.
To dredge, embark on a boat, move on top of the tile you want to dredge, activate the dredge, right-click the boat or the tiles below, and select "Dredge". Boarding the boat as a passenger may help you stay on top of the tile easier, without drifting. Dredging makes the tile you dredged steeper, just like normal digging. ==Digging for Rock Guide==To set up a mine where there is no exposed rock, you must first reveal the rock layer under the dirt layer. Dig at a reasonable distance above [[water]]. Keep digging in one corner until "You hit rock" or do not have enough skill to continue digging. Once you hit rock in one corner, then you must dig in all other corners until they have hit rock also. When you hit rock in all four corners, then the rock tile will be uncovered. If you lack the skill to dig in "such steep slopes", you could dig the nearby tiles down further as well, to reduce the slope to the corners you are working on. ==Small digging guideDigging Guide==
For those that have trouble with any of the above guides, here is a small picture that may clarify it. This is the result of dropping a small amount of dirt on the corner of a tile:
As per the image above, if you were to stand on the center corner (right in the center of the green square) and examine the rectangular tile border north of you, the game would tell you that the "slope is 1 dirts steep away from you". If you were to stand in the top-middle, and looking south, the examine would say that "the slope is 1 dirts steep towards you".
== [[Dredging]] ==
A [[dredge]] is used to dig dirt from under the water level. Maximum depth is determined by your digging skill. You need a boat to dredge. When not in a boat you can only dredge to the same depth as you could dig with a shovel (2 dirt deep).
Improving the dredge uses carpentry tools and logs, but improves blacksmithing skill.
To use a dredge, while in a boat such as a Small Rowing boat, you simply float on top of the tile you want to dredge, and right click the tiles below and select "Dredge". Dredging will also make the tile you dredged steeper, just like normal digging, it's basicly the same. There is no specific boat to dredge from. There is no such boat as a "Dredger".
==[[Titles]]==
==See also==
* [[Shovel]]
* [[Tile types]]
* [[Stuck]]
* [[Destroy pavement]]
* [[Guides/Flattening|Flattening]]
* [[Guides/FlatRaising|Flatraising]]
* [[Guides/Landbridges|Landbridges]]
* [[Guides/FlatRaising|Flatraising]]
* [[Mining#Surface_excavation|Sculpting rock layer with a pickaxe]]
[[Category:Skills]]
[[Category:Babel/D]]