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Digging

7 bytes added, 18:20, 5 December 2012
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Activate a shovel and right-click a tile and select '''Dig'''. This will lower the [[ground]] and put one unit of the tile material in your [[inventory]] (if you have enough [[strength]] to carry it). Please note that the material is dug from corners or points of tiles, and the corner of reference is where you were standing when the digging finished. Where you right-click to select the dig command has absolutely no impact whatsoever on where you dig, where your avatars feet are is all that matters. The maximum slope you can dig on is 3 x [your digging skill]. Ergo, A skill of 50 in digging will mean you can dig on or adjacent to a slope of 150.
It is not possible to dig on [[cliff]] or [[rock tile]]s. Rock tiles can be [[Mining|mined]] down though. You can also not dig on tree tiles, but beside them.
To lower a whole tile, you must stand in each of the four corners and dig. To raise a tile, you must drop dirt on the tile corners. Digging on tiles like [[clay]] produces material each dig, but does not lower the tile, except occasionally.
To check if a tile is flat, you can either right-click a tile and select '''[[flattening|Flatten]]''' or examine the tile's borders. If all tile borders say "The [[slope]] is level", then tile is flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you are standing. For example, if the slope is 2 dirts steep ''towards'' you, go to the other end of the tile border you examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near, or preferably on, the blank non-highlightable "mini-square" at the corner of a tile.
Note: ==Milestones==*Upon reaching digging skill level 15, you no longer have to examine nor double-click a border to see its slope. All you have to do is have a shovel activated and hover your mouse over the border. If the slope is level, it will say "(flat)". You can also check if the whole tile is flat this way, by hovering mouse over the tile itself. At 30, you can see up to 2 borders away, at 45, 3 borders, and so on. ==Notes==The only instance trees will obstruct digging is when there is a tree in the NE, NW and SW tiles.
== Messages ==
: Slopes become too steep when the dirt slope is greater than 3x your digging skill. This includes any slopes on any tiles bordering the tile you wish to dig on. For example, with 5 digging skill, you can dig on a slope up to 15 steep.
; You cannot dig in such terrain.
: Happens This message only happens when there is a tree in the corner is surrounded on all sides by trees or other digging-unfriendly NE, NW and SW tiles. Cut down one of the trees to continue.
; You hit rock.
: All the dirt above the rock layer in this tile corner has been dug away.
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