==Method==
*Activate a shovel and right-click a tile and select "Dig". This will lower the [[ground]] and put one unit of the tile material in your [[inventory]] (if you have enough [[strength]] to carry it).
*'''Note that the material is dug from the corners of tiles, and ; Where your avatar's feet are (which of the four corners in the corner of reference tile you stand in) is where you were standing when the digging finishedtile will be dug down. Where you right-click to select the dig command has absolutely no impact whatsoever on where you dig. Where your avatar's feet are is where '' So, for example, by standing in the northwestern corner of a tile and digging, just that area of the tile and connecting tiles will be dug downdrop.''' The maximum slope you can dig on, other three corners of the tile will remain at their original level. By then hovering the cursor over neighboring tile borders, or flatten is 3 x [your digging skill]. e.g. A skill one can then see the results of 50their work via slope count (1 slope = 1 dirt).25 Dropping dirt on tile corners works the same way but by raising the corner in digging will mean you can dig on, or adjacent to, a slope of up to 151 which the player is standing when dropping the dirt.
It is not possible to *The maximum slope you can dig on [[cliff]] , level, or flatten is 3 x [[rock tileyour digging skill]]s. Rock tiles e.g. A skill of 50.25 in digging will mean you can be [[Mining|mined]] downdig on, or adjacent to, a slope of up to 151 dirt.
To lower a whole [[dirt tile|dirt]], [[moss tile|moss]], *It is not possible to dig on [[tundracliff]], [[steppe tile|steppe]], or [[sand rock tile]], you must stand in each of the four corners and digs. To raise a tile, you must drop dirt on the tile corners. Clay Rock tiles will lower every 50-100 actions while digging corners. When on tiles like can be [[peatMining|mined]] or [[tar]], digging produces material each dig, but will not lower the corner. You must use [[level]]ing for these tilesdown.
*To lower a whole [[dirt tile|dirt]], [[moss tile|moss]], [[tundra]], [[steppe tile|steppe]], or [[sand tile]], you must stand in each of the four corners and dig. To raise a tile, you must drop dirt on the tile corners. Clay tiles will lower every 50-100 actions while digging corners. When on tiles like [[peat]] or [[tar]], digging produces material each dig, but will not lower the corner. You must use [[level]]ing for these tiles. *To check if a tile is flat, you can either right-click a tile and select '''[[flattening|Flatten]]''' or examine the tile's borders. If all tile borders say "The [[slope]] is level", then tile is flat. You can also see the difference in height between tile sides by examining the tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you are standing. For example, if the slope is 2 dirt steep ''towards'' you, go to the other end of the tile border you examined and dig twice to level the edge in question. To avoid confusion in the beginning when examining tile borders, stand near, or preferably on, the blank non-highlightable "mini-square" at the corner of a tile.
==Notes==