Difference between revisions of "Seeds"

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m (Updated seed info)
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[[Category:Foraged items]]
 
[[Category:Foraged items]]
 
[[Category:Farming items]]
 
[[Category:Farming items]]
[[Category:Food]]
 

Revision as of 20:21, 6 September 2020

Seeds are found by botanizing or foraging and by right-clicking on a veggie or resource and selecting pick seeds. They can be sown in dirt. Seeds can be used to tame deer, pheasants, hens, chickens, roosters, and unicorns. Some seeds can also be eaten.

While some herbs do produce seeds, only seeds that can be planted in the ground (not planters) count as seeds for taming and animal feeding purposes.

Types

Seed Use Edible Finding Method
Barley1 flour, healing cover (potency 2) yes botanizing
Cabbage seed cabbage yes Pick seeds
Carrot seed carrot yes Pick seeds
Corn2 cooking, cooking oil, healing cover (potency 1) yes foraging
Cotton seed cotton, cooking oil no Pick seeds
Cucumber seed cucumber yes Pick seeds
Oat1 flour yes botanizing
Onion2 cooking yes foraging
Pea2 pea pod, cooking yes Pick seeds
Potato2 cooking yes foraging
Pumpkin seed pumpkin no Pick seeds
Reed seed Reed plants ? Pick seeds
Rice Rice Yes Farming, foraging
Rye1 flour yes botanizing
Strawberry seed strawberry no Pick seeds
Tomato seed tomato yes Pick seeds
Wemp seed wemp plants (ropes and bow string) no Pick seeds
Wheat1 flour, healing cover (potency 1) yes botanizing
1 Needs to be harvested using a scythe. Also considered a cereal in Wurm.
2 Considered a vegetable in Wurm.

See also