Difference between revisions of "Caravel"

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|passive=[[keel section]]  
 
|passive=[[keel section]]  
 
|group=Containers
 
|group=Containers
|dyeable=multi
 
 
|materials=* 5x [[keel section]]s
 
|materials=* 5x [[keel section]]s
 
* 300x [[tenon]]s
 
* 300x [[tenon]]s
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|result=*'''{{PAGENAME}}'''
 
|result=*'''{{PAGENAME}}'''
 
|skill=ship building
 
|skill=ship building
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|dyeamount=220000/66000
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
 
''An impressive merchant ship.''
 
''An impressive merchant ship.''
 
The largest ship possible to construct, this huge ship requires 36 skill to start. Has permission management.
 
 
24 [[Mind logic]] is required to command this ship.
 
 
The Caravel is a good merchant ship but can be impractical. Its size can make some areas impassable. But its size is also its advantage, as the Caravel's large hold means that it can transport a massive amount of materials - making it a useful ship for the sale and delivery of bulk supplies - although it is very difficult to construct and can be expensive to buy.
 
 
'''Note that you do not have to have 35 strength to avoid beaching the boat - so long as it is not moored then you can still push and pull the boat off of a reef.'''
 
  
 
== Vessel details ==
 
== Vessel details ==
*Passengers: 1 Captain + 13 crew
+
*Requires 24 [[mind logic]] to be able to command it.
*Maximum speed: 30.88km/h (solo)
+
*Passengers: 1 captain + 13 crew.
*Maximum speed: 34.13km/h (full crew)
+
*Maximum speed: 30.88km/h (solo, with a [[gale]] in the back).
*Hold Capacity: >86 000 kg (100 rafts full of stone shards)
+
*Hold Capacity: 62 large crates. see [[#Loadable Items]] for more info.
 
*Creature Cage Capacity: 8
 
*Creature Cage Capacity: 8
*Size: 5 tiles by 3 tiles (?)
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*Minimum passable depth: 20 dirt.
*Height: 35 dirt from water level to deck(?)
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*35 [[body strength]] minimum to drag.
*Weight: 2450kg (35 strength minimum to drag)
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*Size: 5 tiles by 3 tiles (?).
 +
Height: 35 dirt from water level to deck(?).
  
 
==Notes==
 
==Notes==
*Ships with a [[quality]] of less than 10 cannot be commanded.  
+
* You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.
 +
* Ships with a [[quality]] of less than 10 cannot be commanded.  
 
**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
 
**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
 
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
 
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
*The most difficult ships to build. Higher quality of parts being attached improves chance of success.
+
*The most difficult ships to build. Higher quality parts improves chance of success.
*Caravel can be started at 34 with a 35ql keel or better, 6% chance.
+
*Ships cannot be hauled up ladders
*it needs 220 kg of dye for wooden part and 66 kg for sails.
+
*Can be loaded with a wagon or a large cart, and enough animals to drive them.
  
 
== Loadable Items ==
 
== Loadable Items ==

Latest revision as of 00:20, 29 October 2023

Main / Skills / Carpentry / Ship building / Caravel

Caravel
A Caravel
Creation
Total materials
Material Breakdown
Result
  • Caravel
Skill and improvement
Properties
  • Can be dyed using 220000/66000g of paint.

Description

An impressive merchant ship.

Vessel details

  • Requires 24 mind logic to be able to command it.
  • Passengers: 1 captain + 13 crew.
  • Maximum speed: 30.88km/h (solo, with a gale in the back).
  • Hold Capacity: 62 large crates. see #Loadable Items for more info.
  • Creature Cage Capacity: 8
  • Minimum passable depth: 20 dirt.
  • 35 body strength minimum to drag.
  • Size: 5 tiles by 3 tiles (?).

Height: 35 dirt from water level to deck(?).

Notes

  • You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.
  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
  • The most difficult ships to build. Higher quality parts improves chance of success.
  • Ships cannot be hauled up ladders
  • Can be loaded with a wagon or a large cart, and enough animals to drive them.

Loadable Items

List is a work in progress.

Non-loadable items

See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.

Information icon.png
Boat speeds are relative and depend greatly on weather conditions.