Difference between revisions of "Knarr"

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*To view creation chance see [[keel section]].
 
*To view creation chance see [[keel section]].
 
*Ships cannot be hauled up ladders
 
*Ships cannot be hauled up ladders
 
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*Last wood piece determines final wood type. Example, adding walnut peg as the final piece will complete the Knarr as a walnut boat.
  
 
== Loadable Items ==
 
== Loadable Items ==
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*[[Bed]]
 
*[[Bed]]
 
*[[Creature cage]] - 4
 
*[[Creature cage]] - 4
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*[[Smelter]]
  
 
== Useful Quantities ==
 
== Useful Quantities ==
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*Can fit 1 [[wagon]] and 4 [[creature cage|Creature Cages]]
 
*Can fit 1 [[wagon]] and 4 [[creature cage|Creature Cages]]
 
*can fit 2 [[large cart|Large Carts]] with 4 [[creature cage|Creature Cages]] and at least 18 [[large crate|Large Crates]].
 
*can fit 2 [[large cart|Large Carts]] with 4 [[creature cage|Creature Cages]] and at least 18 [[large crate|Large Crates]].
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*can fit 1 [[Smelter]], 1 [[wagon]], and 2 [[creature cage|Creature Cages]]
  
 
== Non-loadable items ==
 
== Non-loadable items ==

Latest revision as of 04:22, 5 January 2024

Main / Skills / Carpentry / Ship building / Knarr

Knarr
A Knarr
Creation
Total materials
Material Breakdown
Result
  • Knarr
Skill and improvement
Properties
  • Can be dyed using 169600/50880g of paint.

Description

A ship with a clinker-built hull assembled with iron rivets, and one mast with a square yard sail. In insufficient winds it is rowed with oars. The side rudder is on the starboard side.

Vessel details

  • Requires 23 mind logic to be able to command
  • Passengers: 1 captain + 12 crew
  • Maximum speed: 27 km/h (solo, with a gale in the back)
  • Hold Capacity: 43 large crates. see #Loadable Items and #Useful Quantities for more info.
  • Creature Cage Capacity: 4
  • Minimum passable depth: 5 dirt
  • 29 body strength minimum to drag.
  • Size: 4 tiles by 1 tiles
  • Height: 8 dirt from water level to deck(?)

Notes

  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
  • One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.
  • Knarrs show in the creation list when cogs are between 13% and 14%, and corbitas are at 25%
  • To view creation chance see keel section.
  • Ships cannot be hauled up ladders
  • Last wood piece determines final wood type. Example, adding walnut peg as the final piece will complete the Knarr as a walnut boat.

Loadable Items

List is a work in progress.

Useful Quantities

Non-loadable items

See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.