Difference between revisions of "Jewelry smithing"
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Revision as of 13:40, 11 September 2007
Main / Skills / Smithing / Jewelry smithing
Description
The skill in smithing jewelry. Jewelry is primarily used for selling to traders. Increasing your skill will allow you to get more jewel smithing options such as altars. Jewelry smithing primarily uses Gold and Silver lumps, with the exceptions of Balls, Bowls, and Altars, all of which can be made of other metals or non-metal materials.
Items
See also Category:Jewelry smithing items
Jewelry
Tips
To initially gain skill it might be best to start with making iron bowls. Granted they're not worth much to traders and are useless except in altars, but since each bowl is 0.3 kg, they don't use that much lump and they're made from a readily-available substance (iron). The exception to this is if you have access to a vein of gold or silver, in which case rings are the better choice, both in terms of value and lump consumed.
Gavin's notes and tips
Facts about Jsing
- Every item is worth the same, The only thing that matters is if it is made of Gold, or Silver, And mostly the quality of said item
- Every item gives the same skill gain, No matter what it is, The only thing that effects skill gain is how high you imp said item
Skilling Up
First start with Iron Bowl's as they use iron, and are rather easy to imp, These can be used in altar's
When you get a decent percent to make start doing "Armring's" They use .30 to create, and .03 per imp action, These are worth a bit to traders also
Once you get high percent to create imp Ring's, These use .10 to create (You get .05 ring, .05 scrap),
100 of these fit in a bok, So perfect for sacrificing and carrying around, And also only use very little lump to imp
Here is a little graph i drew up about Faithgain, Worth, and Get price and what you can get at optium from traders
(If a sysop can upload that graph and update that would be good, Its not letting me link to external sources)