Combat rating is a fairly controversial subject involving the unseen (ie, passive) dynamics of the [[Fighting]] system after the infamous 'fight fix'. What the theory proposes is a flat value assigned to the character that actively decides their chance to hit, damage multiplier and damage mitigation based on a unit, herein referred to as '''CR'''.
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== Basics of the Theory ==
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== Combat Rating on NPCs ==
''Combat rating is a versatile tool which can be used to effectively compare players and understand the nuances of the new fighting system, but take it with a pinch of salt and realize that CR is not definite information, and has not been verified by the developers or even hinted to be even slightly correct. Make your own decisions based from the data presented here to you.''