Difference between revisions of "Paving"
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To make a road level to walk on (so does not slope to one side), stand on the higher of the two sides and examine the tile border that crosses the road to the lower side. You will need to do some combination of [[digging]] the higher side and dropping dirt on the lower side to bring this to "this slope is level". | To make a road level to walk on (so does not slope to one side), stand on the higher of the two sides and examine the tile border that crosses the road to the lower side. You will need to do some combination of [[digging]] the higher side and dropping dirt on the lower side to bring this to "this slope is level". | ||
− | In normal grassy areas, it may be possible to simply choose '[[flattening|flatten]]' on each tile as you walk along the road, but this often does not work because of rock, uneven numbers of dirt, lack of dirt in your inventory or low digging skill. A player with a higher [[digging]] skill may also flatten paved tiles of any type provided they're not too close to a building / wall or on deeded land where they do not have permission. The dig & dump method however will always work, unless there is a fence preventing dirt from being dropped. It may also be possible that a road has to be placed near a 30+ slope, in that case, it's better to [[flattening|flat-raise]] to flatten your tile because any dirt dropped will slide down. | + | In normal grassy areas, it may be possible to simply choose '[[flattening|flatten]]' on each tile as you walk along the road, but this often does not work because of rock, uneven numbers of dirt, lack of dirt in your inventory or low digging skill. A player with a higher [[digging]] skill may also flatten paved tiles of any type provided they're not too close to a building / wall or on deeded land where they do not have permission. The dig & dump method however will always work, unless there is a fence preventing dirt from being dropped. It may also be possible that a road has to be placed near a 30+ slope, in that case, it's better to [[flattening|flat-raise]] to flatten your tile because any dirt dropped will slide down. |
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+ | When using flatten, one may find it handy to 'stop' the flatten action once the slope hits the desired value, instead of allowing the entire flatten to take place. This can make evening out slopes along a hill much faster. | ||
== Slopes == | == Slopes == |
Revision as of 06:48, 2 August 2009
Description
Paving is the skill needed to pave dirt for faster travel.
Road construction is very important in Wurm, it lets you go places - fast. On a paved road you can reach speeds up to 17.31km/h compared to the 11km/h on grass and less then half of that on sand. That in combination with finding your way around (which many seem to have trouble with in Wurm) makes it pretty obvious that roads are a good thing to have.
Items required
- Rock Shards for making Gravel
- Stone Brick for making Cobblestone
- Slab for making Stone slabs
Method
Paving is done on Packed dirt. Simply activate the item you want to pave with, right-click the tile and choose 'pave'.
Paved tiles can be converted back to Dirt by equiping a shovel and choosing 'destroy pavement'. Vynora frowns upon such actions, however. Body strength of 21 is needed for destroying pavement.
Leveling
To make a road level to walk on (so does not slope to one side), stand on the higher of the two sides and examine the tile border that crosses the road to the lower side. You will need to do some combination of digging the higher side and dropping dirt on the lower side to bring this to "this slope is level".
In normal grassy areas, it may be possible to simply choose 'flatten' on each tile as you walk along the road, but this often does not work because of rock, uneven numbers of dirt, lack of dirt in your inventory or low digging skill. A player with a higher digging skill may also flatten paved tiles of any type provided they're not too close to a building / wall or on deeded land where they do not have permission. The dig & dump method however will always work, unless there is a fence preventing dirt from being dropped. It may also be possible that a road has to be placed near a 30+ slope, in that case, it's better to flat-raise to flatten your tile because any dirt dropped will slide down.
When using flatten, one may find it handy to 'stop' the flatten action once the slope hits the desired value, instead of allowing the entire flatten to take place. This can make evening out slopes along a hill much faster.
Slopes
The optimal road slope is 20. Any slope greater than 20 will physically hurt you if you travel down the road at full speed.
A road with a slope of 24+ is self-defeating and fairly useless.
Titles
- Roadbuilder at 50 skill