Difference between revisions of "Large cart"
m (→Building Items Inside Carts: caps/punctuation fix, links) |
(→Notes: removed natural resistance to decay) |
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== Notes == | == Notes == | ||
* The first plank is lost if you fail the initial attachment. | * The first plank is lost if you fail the initial attachment. | ||
− | * The [[quality]] of the cart affects its [[decay]] rate | + | * The [[quality]] of the cart affects its [[decay]] rate. |
* The volume of items will affect how many can fit into a cart. | * The volume of items will affect how many can fit into a cart. | ||
* Although carts cannot be dragged in water tiles, they can be pushed. | * Although carts cannot be dragged in water tiles, they can be pushed. |
Revision as of 13:09, 15 November 2009
Main / Skills / Carpentry / Fine carpentry / Large cart
Creation |
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Additional materials |
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Result |
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Skill and improvement |
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Contents
Description
A mobile container used to transport cargo. Needs to be 10ql at least for the owner to be able to use it as Commander.
Subcomponents
- 2x small wheel
- 1x small wheel axle
Total Materials
- 7 shaft
- 22 planks
- 4 small nails
- 1 yoke
Note: At very low fine carpentry skills, it is a good idea to make a couple of extra shafts and planks.
Hitching
To hitch an animal to your cart, lead it with rope, right-click the cart and select Hitch. You can hitch up to two animals. Some animals may be too weak to drag a cart, this could be due to:
- The animal is generally too small and/or too weak to drag a cart.
- The animal is too young.
- The animal is too old.
Unhitching
To unhitch an animal from your cart, embark the cart, right-click the animal you want to unhitch, and select Unhitch.
Hitching notes
- For convenient speed, it is recommended to hitch two animals, age does not yet affect speed.
- Brown bears are the fastest draggers so far, discuss speeds on the talk page.
- The cart doesn't move faster when going downhill, but it will slow down a little when you go uphill, just as if you were riding an animal.
- Terrain type does not affect speed.
- Animals cannot drag a cart over tiles that have a slope of 30 or higher at any edge, set back a little and go around it.
- Your stamina is being drained while driving the cart. It has no effect on the speed if you run out of stamina, however you might be in sudden trouble when being chased by an aggressive creature.
- Maximum weight animals can drag is currently unlimited.
Notes
- The first plank is lost if you fail the initial attachment.
- The quality of the cart affects its decay rate.
- The volume of items will affect how many can fit into a cart.
- Although carts cannot be dragged in water tiles, they can be pushed.
- 47.23 kg of dye is needed to paint a large cart.
- The maximum weight you can drag in a large cart is determined by the formula: (Body Strength * 7 - Amount of weight you're carrying) * 10 - 240.
- Large carts have a manage vehicle option but this doesn't do anything of value.
- Keel section can not fit in large carts.
- Can not be locked anymore.
Useful capacity quantities
- 7 Rafts
- 18 felled trees
- 73 logs
- 328 pieces of rock shards (32x 200kg, 8x 20kg) or 6560kg
- 100 dirt, heap of sand, peat, ore
- 100 hull planks
Can be adjusted by stacking other containers, such as rafts, inside.
Building Items Inside Carts
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the cart once finished or too heavy to remove to add the last piece, leaving you with a 99% complete item that can never be used. A patch was applied in October 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.
A few amusing things that used to be able to be finished inside carts: shrines, fountains, guard towers, forges (could not light), and mailboxes.