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Deed guards

657 bytes removed, 18:12, 10 February 2010
new details. the guard limit seems confusing to me, but that's what the latest edit of Rolf's city hall thread says.
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''
[[Settlement]]s are automatically protected by '''deed guards'''. A newly-founded settlement gets one guard 'free', while further guards must be hired at a cost of 1 silver each. The strength and maximum number of the guards a deed can have is determined by the one guard level. Larger deeds will have more guards in total, but less per tile7x7 tiles area. Guards can be light, medium or heavy. Changing the guard level requires the hire For a 31x31 size deed that means a maximum of 19 guards permission. If the guard level is decreased, it cannot be increased again until a week has passed.
Guards demand payment. This payment is calculated cost 1 silver as a percentage of the deed price (exception: size 5 homestead costs are tripled)one-time summoning fee, and 30 copper per month to upkeep. One month with light guards costs 10% of the deed This price. Medium guards cost 31%, is fixed and heavy guards 56%. Two months does not scale with medium guards on a deed size 10 village thus costs 2 * (1g * 31%) = 62 silveror guard number. Note that the payment happens continuously in small increments, not one big payment once a month.
Guards will attack aggressive [[animals|monsters]] that enter the settlement area, as well as any character with -30 or lower reputation. They also attack any player from any enemy kingdom. Negative [[reputation]] is automatically earned when stealing, or otherwise breaking the settlement rules. Citizens with the manage roles permission can also set reputations manually.  * A light guard has 30 fighting skill. A [[Whitelight]] light guard is called a '''spirit guard''', while a [[HOTS]] guard is called a '''spirit sentry'''* A medium guard has 50 fighting skill. A [[Whitelight]] medium guard is called a '''spirit avenger''', while a [[HOTS]] guard is called a '''spirit brute'''* A heavy guard has 80 fighting skill. A [[Whitelight]] heavy guard is called a '''spirit templar''', while a [[HOTS]] guard is called a '''spirit shadow'''
See also: [[settlement]] and [[tower guard]]
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