Difference between revisions of "Settlement:Newtown"

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2. [[Spirit Templars]] - They protect the town from [[Blacklighter|blacklighters]], thieves, murderers, and general miscreants.<br>
 
2. [[Spirit Templars]] - They protect the town from [[Blacklighter|blacklighters]], thieves, murderers, and general miscreants.<br>
 
3. The [[Creature:Bartender|Barkeep]] in the tavern - He gives you free food if you have played for less than 24 hours.
 
3. The [[Creature:Bartender|Barkeep]] in the tavern - He gives you free food if you have played for less than 24 hours.
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4. Merchant_Leticia winterdrink personal merchant sells items made by Haraldstern mainly stock steaks and pelts.
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5. Merchant_Warhusk personal merchant sells items made by Aarong at last check had nothing.

Revision as of 19:31, 26 March 2006


Newtown is the capital of Jenn-Kellon Kingdom. It is your home when you start the game, and your character spawns by the settlement token. From there you can see the White Light, home of of Three Gods. Newtown is located South East of the White Light.


Other useful information

The mayor of Newtown is Notch and he is the founder of it also.


NPCs in Newtown

1. Trader Dole - He is the trader of Newtown. You can exchange goods with him, grab some bargains.
2. Spirit Templars - They protect the town from blacklighters, thieves, murderers, and general miscreants.
3. The Barkeep in the tavern - He gives you free food if you have played for less than 24 hours. 4. Merchant_Leticia winterdrink personal merchant sells items made by Haraldstern mainly stock steaks and pelts. 5. Merchant_Warhusk personal merchant sells items made by Aarong at last check had nothing.