Fo
Description
Fo is the deity of nature. His channeling item is a gold or silver statuette of Fo.
Contents
Game lore
Fo's converting speech
Fo!
His creations surround you. His love is everywhere around you.
He is the father of all things. He created the world out of love and passion.
To embrace Fo is to embrace all living things around you.
All and everyone is equal, but different.
We are all dirt. We are all gems. We just come in different shapes and colors.
To create more and love all that is already created is to love Fo.
To passionately strike down at those who aim to destroy these creations is to love Fo.
To strive after beauty and harmony with nature is to love Fo.
Fo's Inscription (Altar of Three)
I am Fo. I am the Silence and the Trees.
The sprout is my symbol.
Silent and lonely I lingered in darkness. Look around you. I created this of love and loneliness.
You are all like, but different. You are all dirt. You are all gems. You just come in different shapes and colors.
Do my bidding. Let all things grow into the splendor they may possess. Strive after beauty and harmony with nature. Let your soul become a lustrous gem.
With the same passion by which I once created all this, strike down at those who aim to destroy these creations.
Love me. Let me love you.
Abilities
Each god has slightly different abilities and penalties. See the gods individual pages for details. Below lists only the abilities and penalties of Fo.
Fo follower abilities and penalties
(See the follower page for details on being a follower)
Follower abilities
- Followers receive Fo domain bonuses while in Fo's domain. See domain of the gods for more details about this.
- Followers with 20 faith and 10 favor receive a passive healing bonus.
- Followers with 20 faith and 20 favor receive a 25% bonus to passive stamina regeneration.
- +15% skill gain to Nature & its sub skills, Healing & First Aid, and Cooking & its sub skills.
- +2.5%-10% skill gain to Body Stamina, Soul Depth scaled by alignment.
- 20% slower food/water bar drain.
- +1 range for Gardening/Forestry-dependent mouseover info (trees, grass, etc.).
- +10% QL gain when improving cloth items.
Follower penalties
- Followers cannot raise Faith above 30.
- Alignment penalties.
Fo priest abilities and penalties
(See the priest page for details on priest-hood)
Priest abilities
- Priests of Fo with 35 faith may pass through thorns unhindered.
- Priests of Fo with 60 faith and 30 favor are ignored by normal animals. They will also ignore your pet if you have one. This does not include hyenas or 'monsters' like dragons, trolls, lava fiends, goblins or scorpions.
- Priests of Fo with 70 faith are inspired in their deity's favored terrain and have less stamina drain there. Fo gets the bonus on grass, dirt, trees, fields, and tundra.
- Priests of Fo with 70 faith gain +1 offensive and defensive combat rating while fighting on grass, dirt, trees, fields, and tundra.
- Priests of Fo receive double favor gains from sacrificing cloth, and food items.
- Can use bows.
Priest penalties
Fo champion abilities and penalties
(See the champion page for details on champion-hood)
Champion abilities
- All Fo follower and Fo priest abilities (NOT the Priest penalties)
- +5 to all characteristics skills.
- Faith set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
- Praying, channeling, exorcism all get 50+your original skill, up to a maximum of 80.
- Shorter time for normal healing
- You will get a new title: Champion of Fo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Fo' for example).
- You will lose your Champion status after you die 3 times or after 6 months.
Spells
Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.
- See Table of spells page for full spell list.