Seeds

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Revision as of 17:57, 5 April 2021 by NeeNee (talk | contribs)
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Seeds are found by botanizing or foraging and by right-clicking on a veggie or resource and selecting pick seeds. They can be sown in dirt. Seeds can be used to tame deer, pheasants, hens, chickens, roosters, and unicorns. Some seeds can also be eaten.

While some herbs do produce seeds, only seeds that can be planted in the ground (not planters) count as seeds for taming and animal feeding purposes.

Types

Seed Use Edible Finding Method
Barley1 flour, healing cover (potency 2) botanizing
Cabbage seed cabbage Pick seeds
Carrot seed carrot Pick seeds
Corn2 cooking, cooking oil, healing cover (potency 1) foraging
Cotton seed cotton, cooking oil no Pick seeds
Cucumber seed cucumber Pick seeds
Oat1 flour botanizing
Onion2 cooking foraging
Pea2 pea pod, cooking Pick seeds
Potato2 cooking foraging
Pumpkin seed pumpkin no Pick seeds
Reed seed Reed plants ? Pick seeds
Rice Rice Farming, foraging
Rye1 flour botanizing
Strawberry seed strawberries no Pick seeds
Tomato seed tomato Pick seeds
Wemp seed wemp plants (ropes and bow string) no Pick seeds
Wheat1 flour, healing cover (potency 1) botanizing
1 Needs to be harvested using a scythe. Also considered a cereal in Wurm.
2 Considered a vegetable in Wurm.

See also