Seeds

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Revision as of 22:17, 23 July 2022 by NeeNee (talk | contribs) (Added seeds, fixed spelling)
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Seeds are found by botanizing or foraging and by right-clicking on a veggie or resource and selecting pick seeds. They can be sown in dirt. Seeds can be used to tame deer, pheasants, hens, chickens, roosters, and unicorns. Some seeds can also be eaten.

While some herbs do produce seeds, only seeds that can be planted in the ground (not planters) count as seeds for taming and animal feeding purposes.

Types

Seed Use Edible Finding Method
Barley[1] flour, healing cover (potency 2) botanizing
Cabbage seeds cabbage Pick seeds
Carrot seeds carrot Pick seeds
Corn[2] cooking, cooking oil, healing cover (potency 1) foraging
Cotton seeds cotton, cooking oil no Pick seeds
Cucumber seeds cucumber Pick seeds
Lettuce seeds Lettuce Pick seeds
Oats[1] flour botanizing
Onion[2] cooking foraging
Paprika seeds cooking Pick seeds
Peas[2] pea pod, cooking Pick seeds
Potato[2] cooking foraging
Pumpkin seeds pumpkin Pick seeds
Reed seeds Reed plants No Pick seeds
Rice Rice Farming, foraging
Rye[1] flour botanizing
Strawberry seeds strawberries Pick seeds
Sugar beet seeds sugar beet Pick seeds
Tomato seeds tomato Pick seeds
Turmeric seeds cooking Pick seeds
Wemp seeds wemp plants (ropes and bow string) no Pick seeds
Wheat[1] flour, healing cover (potency 1) botanizing
  1. 1.0 1.1 1.2 1.3 Needs to be harvested using a scythe. Also considered a cereal in Wurm.
  2. 2.0 2.1 2.2 2.3 Considered a vegetable in Wurm.

See also