Village deeds

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Revision as of 18:45, 22 March 2006 by Ketza (talk | contribs) (Joined the Cost and Citizens headers into one table ( I like tables ;) ))
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General

Village deeds are used to create villages. These cannot be created, they must be purchased from a trader, and are at a set price.

A village deed gives you a settlement token, which has a bank, Spirit guards, and information and rules about the settlement you can set.

Village deeds come in various sizes and prices. The bigger the size, the higher the cost.
Villages can only be founded in your. To create kingdom territory, build a Guard Tower. Villages must be at least 100 tiles away from each other.

A size 10 give you a Trader.

Size and area of control

Higher sizes claim more land. The area claimed is the deed's size in a radius around the token.
The formula is Size*2+1xSize*2+1.
For example a size 5 deed will have a control area of 11x11 tiles and a size 10 21x21. ( Deed size x2 +1, so a size 100 deed will extend 201x201 tiles)

Upkeep

Village deeds require upkeep which is taken from an upkeep fund that everybody can donate to from the deed. You donate money to the upkeep from your bank account.
The village empties the upkeep fund continously though the cost can be measured per month.
The upkeep cost depends on your guard level and is a percentage of the deed's original purchase cost.

Light guards (Spirit Guard / Spirit Sentry) cost 10% of the price per month
Medium guards (Spirit Avenger / Spirit Brute) cost 31% of the price per month
Heavy guards (Spirit Templar / Spirit Shadow) cost 56% of the price per month

This means that a size 5 village deed, which costs 25 silver, on light guards has an upkeep cost of 2.5 silver per month.
The guard level can be lowered at anytime but increased only once a week.

You can pay for deed only from your bank money, and this makes the pay time longer

Upkeep timetable per coin for size 10 village deed

Light Medium Heavy
1 iron 0d/0h/0m 0d/0h/0m 0d/0h/0m
1 copper 0d/0h/42m 0d/0h/8m 0d/0h/7m
1 silver 2d/21h/43m 0d/22h/30m 0d/14h/31m

Cost and citizens

There is a limit to the number of citizens a Village deed can support. It is the deed size^2 * 0.4.
Note that the cost of a deed is (size/10)^2.

Size Cost Citizens
Size 5 0.25 gold 10 citizens
Size 10 1 gold 40 citizens
Size 15 2.25 gold 90 citizens
Size 20 4 gold 160 citizens
Size 30 9 gold 360 citizens
Size 40 16 gold 640 citizens
Size 50 25 gold 1000 citizens
Size 70 49 gold 1960 citizens
Size 100 100 Gold 4000 citizens
Size 200 400 Gold 16000 citizens

Advantages

Respawn after death
This is probably the single biggest advantage to deeds, and is what allows players to spread out from the starting area. Citizens of a deed get the option to respawn at their deed after death, rather than just at Newtown. Further, if the deed has an alliance with another deed, citizens also get the option to respawn at those towns too.

Guards
All Deeds come with at least some guards which help protect you from thieves, raiders & wild animals.

Slowed Decay Rates
Fences and buildings decay at slower rates on deeded areas.

Village Chat
People belonging to a deed get their own group chat called Village Chat. It works much the same as local chat where you can see the people who you can talk to, except that you can talk to your fellow villagers from anywhere in the world, they do not have to be in your local area.

Control over the area
Almost everything within the deed area can be controlled by the deed owner and those he gives permission to (commonly called Elders). For example, taking things, cutting trees & digging can be made illegal within the village grounds. If it is illegal, a non town member can not do those things. With the exception of stealing, where they have to kill all the guards first.

Reputations
The deed owner (and elders) also has control over reputations on the deed. If the deed owner has reason to distrust a certain person, he can set their reputation to a negative number. A person with -30 to -100 gets attacked by the guards automatically, wether they are of the same kingdom or not.

Also, a person who has earned a bad reputation by stealing will automatically get attacked by the guards. to see your reputation, type /reputation into your chat window and press enter.

Banks
A bank offers several advantages. Most importantly, it offers absolute security to items and money. Only the player who deposits in his or her bank can retrieve from the bank. a bank has 2 sections.

Item storage: Up to 5 items of any size (as long as they can be carried in inventory) can be stored in a bank. Decay rates are minimal and the items are only accessable by the account owner. Items can only be retireved from the current location of the bank, unless you transfir the bank to a new token which take 24 real life hours. You do not have to be a village member to have a bank at a token. Money storage: You can deposit all your money in a bank. (there is no interest or tax on bank acounts). Your money can be withdrawn from any token. but you can not deposit money anywhere other than the banks location. So if you go to buy something from a friend at another village, there is no need to risk losing the money along the way.

Leaving the World
If you log out when you are on your deed, normally you will leave the world in 0 seconds. Unless you have been fighting or performed an illegal action, like stealing. To check yout logout time, type /lotime into the chat window. --Uzetaab 21:34, February 28, 2006 (CST)