| style="text-align: right;" | 1.7
|-
|House wall (1 floorone level)
| style="text-align: right;" | 3 *
|-
|Standard mine tunnel
| style="text-align: right;" | 3
|-
|Pillar
|Deity avatar
| style="text-align: right;" | 40
|}''(*) Note: the ground floors are 0.3m over walls (example standing on 2nd floor of a house has an increased height of 3is at 3m + 0.3m = 3 m. (In a standard mine tunnel, which has a default ceiling height of only 3m, you are still able to build a one-storey-house, though.)
* Finally, talking about measuring heights, we must look at another basic unit of measurement used in the Wurm world: “dirts”. Whenever we see sloped tiles defining the 3D landscape, the elevation of slopes is given in terms of the amount of “dirts" dropped. When terraforming the land you use a shovel to dig or drop dirt - you add or subtract one “unit of dirt” with each action of the shovel.