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Server Types

1,136 bytes removed, 17:51, 8 March 2007
Updating and whatnot
==Introduction=={{disclaimer}}
Wurm Online will have two types of server; Home and Wild. There will be two subtypes of Home servers; the Kingdom of [[Jenn-Kellon]] Home Servers and the Kingdom of [[Mol-Rehan]] Home Servers. Initially there may only be one Jenn-Kellon Home Server and one Wild Server. Other servers may be added in the future. Home Servers are much safer than Wild Servers; in terms of PvP.== Introduction ==
'''Disclaimer: This is not a legal document and merely summariese the details from statements made in the Wurm Forums has two types of servers, home and IRCwild. While Home servers are the authorhome of a specific kingdom, while wild servers are battlegrounds existing between home servers. Currently there is one home server (sJenn-Kellon) of this page have attempted and one wild server. The home server for Mol-Rehan is believed to be accurate, the final details will most likely candidate if a new server is to be decided by [[User:Notch|Notch]] and [[User:Rolf|Rolf]]added.'''
All servers are 16,384m x 16,384m, and share the same decay rate. It is impossible to chat across servers boundries, even with fellow villagers or friends. ==Server Type SummaryMajor differences ==
A table summarising the features of the two server types.
{| border="1" cellspacing="0" cellpadding="5" align="center" style="text-align:center3"|+Server Type Comparison Tabletype comparison
|-
! Feature !! [[Jenn-Kellon]] Home !! [[Mol-Rehan]] Home !! Wild
|-
! Kingdom| Native<sup>[[#Note_1|[Kingdom1]]] || Jenn-Kellon only || Mol Rehan </sup> only || All
|-
! Resource [[caps| Ore]] [[QL]] Cap || Yes 50 || Yes limited to 50 || No None
|-
! Theft
|| Difficult Limited (bannable) || Difficult (bannable) |Yes<sup>[[#Note_2| Up to Players and Guards [2]]]</sup>
|-
! [[PvP]] PVP|| Limited (bannable) || Limited (bannable) Yes<sup>[[#Note_2|| Yes [2]]]</sup>
|-
! Need to Build Kingdom [[Guard Tower]]s towers|| Optional || Optional || Yes Needed to claim land for kingdom
|-
! Map Size per serverDeed placement|| 16,384m x 16,384m || 16,384m x 16,384m Anywhere (entire server is kingdom) || 16,384m x 16,384mOnly land claimed by kingdom
|-
! Item Decay Rate || Normal || Normal || Normal |-! GM Monitoring and Intervention || Yes || Yes || Yes - kept to a minimumactivity|-! Location of Deeds || Anywhere || Anywhere || Only Kingdom-Claimed Land |-! Future Plans || TBD || TBD High || TBD Minimal
|}
==Server Type Details== ===Home Server===*These are fully owned by either Jenn-Kellon or Mol Rehan<sup>[1]</sup> E. At this time, no players from any other kingdom than the one that owns the server can enter a Home serverg*As the land is already claimed by one of the Kingdoms, you can found a village or homestead anywhere on a Home Server where there is not already a deed. *Theft is frowned upon and is a bannable offence in some instances. If a player [[Stealing|steals]] too much they will lose [[reputation]], which, once it enters the negatives (Jenn-100) will cause [[Tower Guard|tower guards]] as well as [[Town Guard|town guards]] to become hostile to a player. The player will also become a [[outlaw]] who can be killed by other Home Server playersKellon server, once a player's [[reputation]] reaches too low of a negative number (only Jenn-200) they will be automatically kicked from the Home server to the Wild server and converted to [[black light]]. *[[GMs]] will police these servers fairly close as needed, but ideally the game rules should take care of things automaticallyKellon citizens are allowed. *<sup>[[Moderator|Moderators2]] will police the kingdom chat channels and can mute players as necessary, please respect the rules in-game and chat accordingly. *These servers, both to make up for the extra protection, and to encourage </sup> This allows people to visit the wild server, have a cap on ore of 50 [[QL]]dispense their own justice instead.
*Home servers are protected against players of opposing kingdoms, and <span class="plainlinks"blockquote>I see no reason to apply the cap to anything other than [[http://wwwore]].wurmonlineHowever, we might add some resources that are only available on wild servers, and some that are only available on home server in the future.com/forum/viewtopic.php?t=7814 against pvp in generalActually, some might even be unique to a single server, to encourage trading.-- [[User:Notch|Notch]]</spanblockquote>(Protected, not immune.)
===Wild Serverspecifics ===*No [[QL]] caps, and no pre-owned land.
*You can only start villages or homesteads on land that has been claimed for your kingdom, to claim land for your [[kingdom]], you have to build [[Guard Tower|tower]]s to place the land under the influence of your [[kingdom]].=== Home server details ===
*Full [[PvP]] Fully owned by the native kingdom. The entire server is enabled, this includes both [[PvP]] between opposing kingdoms as well automatically claimed as between players of the same kingdomterritory, so guard towers are not required to plant deeds. Minimal GM interaction (except for things that Players from other kingdoms are against not able to enter the game rules, such as cheatingserver at all.)
*The [http://www.wurmonline.com/forum/viewtopic.php?t=7814Theft, PVP, and other kinds of griefing] are frowned upon, and are bannable offences in many instances. In addition, stealing and PVP typically result in loss of [[reputation]]. As reputation drops, the player becomes an [[White Light|whiteoutlaw]] and eventually a [[Black Light|black lightsblacklighter]] will both be on . At this point, the player is kicked off the server into the wild servers only, but we might make it possible to build temples that work like mini-lights.
*Most 'cool' game events will take place As an notable exception to the above, inter-settlement [[war]] is possible. However, both sides of the conflict are required to accept the declaration. It is not possible to wage war on wild serversa target who refuses to participate.
*Tougher monsters only on wild[[GM]]s will police these servers as needed, but ideally the game rules should take care of things automatically. [[Moderator]]s police the kingdom chat channels to ensure the chat rules are followed.
*Rougher terrain To encourage people to visit the wild server home servers have a cap on wildore [[QL]], currently 50.
*[[Horde of the Summoned|HOTS]] players on wild only.=== Wild server details ===
==Miscellaneous Details==Wild servers are battlegrounds where different kingdoms clash together. There is no pre-owned land, it must be claimed by constructing guard towers. Deeds can only be placed within the territories claimed by the towers. Horde of the Summoned are only found on wild servers, having forsaken their original kingdom's home.
Items will decay at Full PVP is enabled between kingdoms, as well as internally in the same rate Horde of the Summoned. Whitelight kingdoms do not currently allow internal strife. The White Light and Black Light are found on home and the wild serversserver.
It is not possible to chat between serversGMs generally avoid intervening in wild server affairs. So you can only talk to players (one-2-one, kingdom chatHowever, excessive griefing and village chat) on other violations of the same server. There game rules will be some sort of messaging system but that has not been developed yetpunished as appropriate.
Additional quotes from [[User:Notch|Notch]]:I see There are no reason to apply the cap to anything other than resource limits on wild servers. Some monsters (notably [[orehuge spider]]. However, we might add some resources that s) are only available on wild serversstronger, and some that are only available on home server in the futureterrain is rougher. Actually, some might even be unique to a single server, to encourage trading
== Statistics ==
==Rumours==* [http://wild001.game.wurmonline.com/mrtg/wurm Wild server]This section contains rumours that have been mentioned by players but have not been announced by Rolf or Notch* [http://jenn001.game.wurmonline.com/mrtg/wurm Jenn-Kellon home server]
==Statistics==
[http://wild001.game.wurmonline.com/mrtg/wurm Wild Server]<br>
[http://jenn001.game.wurmonline.com/mrtg/wurm Jenn-Kellon Home Server]
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[[Category:Misc]]
[[Category:Servers]]
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