Changes

Jump to navigation Jump to search

The "how do I build a house?" guide.

242 bytes added, 09:43, 6 April 2007
m
started to tidy up language
== Introduction ==
Often, one of the first questions a new player asks in [[Jenn-Kellon]] chat is 'How do I build a house?'. The answer is quite long and so has been documented here. This guide should provide the information you need to construct a house.
To plan and One of the first questions asked in the kingdom chat on the home server is "How can I build a house?". The answer is quite long, so a guide has been set up to help new players, which is here. This guide should provide the information you need to construct a house. To construct your house, you will need:
* A [[Digging|flat]] area of ground.
* A [[mallet]] or an [[iron hammer|Iron Hammer]].* 20 [[planks]] per for each wallyou build.* 1 [[large nail|Large Nails]] per for each wallyou build
Note: The maximum size of your largest house you can build is determined by your how much [[carpentry|Carpentry]] skillyou have. To find the amount of skill you need to build a certain house add the total number of floor tiles and the total number of walls. The This formula seems is a useful one to beuse:
<center>''(total number of floor tiles) + (total number of wall sections) = carpentry skill required''</center>
 
So for a 2x2 house you would need:
== Finding a Location ==
 When you think you are ready to make your first house, the first thing you are going to need is a suitable place to do so. Bear in mind that you will want some basic resources nearby such as water, trees, and exposed rock for making a mine tunnel.  Now that you have wandered around a little, if you believe you have found "The Spot" take a moment to check your local chat for other people. If no one is around, try to check around at least 30 tiles in every direction for existing houses and settlements. If you do find some sign of a settlement it is considered proper etiquette to contact the owner before beginning construction. While the established player does not own anything outside their deeded area, building on someone's doorstep is considered very rude. Normally, an established player will ask you to not build close, and may guide you to a location that is just as nice or better nearby. A good relationship with your neighbours improves everyone's experience in Wurm, and helps avoid misunderstandings.
== Flattening the ground ==
 
After you find a suitable location you normally need to prepare the area. Before you plan your house the ground needs to be relatively flat. In order to flatten the ground "activate" your [[shovel]] by double clicking on it. Then right click on the ground where you want the house. This should display a menu with a Flatten option. Select flatten and you will do just that. Note that flattening affects the eight tiles around the tile you flatten. If you do not have enough skill to flatten the exact spot you can dig dirt from nearby and drop it on the tiles to bring it closer to level. See also [[digging]].
== Woodcutting ==
 
For the [[planks]] and [[mallet]] you'll need to get some lumber - this is easy - activate your [[:Category:axes | axe]] and go to the nearest [[:Category:Trees|tree]]. It's a good idea to right click the tree and "examine" it before you decide to chop it down, as only very old trees will provide a good amount of lumber. When you have found a tree that you are happy with simply right click it while your axe is activated and choose "cut down". You will need to do this multiple times before the tree is felled. Once it does fall you will see a felled tree on the ground (or just a log if the weight of the tree was below or exactly 25kg). Next you will need to cut up your felled tree in smaller pieces and thus create logs. Right click on the felled tree while you have your axe activated and select "chop up", now pick up the log and we will go on to planking and creating the mallet.
773

edits

Navigation menu