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Animal conditions

332 bytes removed, 08:32, 5 May 2010
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A list comprised of unique conditions or statuses for many [[animal]]s or creatures that [[player]]s may encounter:
* <span style=background-color:grey><font color=yellow>Alert</font></span>: Yellow, faster moving, larger aggro range, slightly increased attack power* <font color=red>Angry</font>: Red, attack speed greatly increased, stamina decreased, focuses and frenzies easier* CHAMPIONChampion: Animal model size greatly increased, attack speed increased, attack power increased, defense increased* <font color=green>Diseased</font>: Green, attack speed greatly reduced, attack power greatly reduced, stamina greatly reduced* <font color=red>Fierce</font>: Red, animal model slightly larger, attack speed increased, stamina increased, focuses easier* <font color=green>Greenish</font>: Green, animal model size greatly increased, attack speed greatly increased, attack power greatly increased* <font color=red>Hardened</font>: Greatly increased stamina, greatly increased armor* '''Lurking''': Black, animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed* <font color=red>Raging</font>: Red, attack speed greatly increased, stamina decreased, higher focus and frenzy amplitude* <span style=background-color:grey><font color=yellow>Scared</font></span>: Yellow, animal model size slightly larger, attack speed decreased, attack power decreased, stamina decreased, smaller aggro range* <font color=blue>Slow</font>: Blue, animal model size slightly larger, attack speed greatly decreased, attack power greatly decreased, stamina increased* <font color=blue>Sly</font>: Blue?, animal model size slightly smaller, attack speed decreased, attack power increased, stamina decreased, less speed
All prefixed animals give additional [[fighting]] skill, and provide optimal gain at [[aged]] or above.
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