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Guides:New Player Walkthrough

456 bytes added, 16:31, 29 January 2013
==Part 2: Embark on your adventure==
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.
===Your First Kill===
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.
'''Most animals are still stronger than you. ''' However you should be able to kill the following:*wild cats[[deer]]*[[large rat]]s*[[pig]]s*[[horse]]s*[[dog]]s*dogs[[bull]]s*"[[wild cat]]sYou might be able to kill the following, but only if they are a [[young" ]] [[age]].*[[cave bugsbug]]*[[mountain lion]]*[[black wolf]]*[[goblin]]Do not attempt to kill a [[wild boar]], [[snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''. Once you have a fight skill of 5 or 10 you can try Older Cave Bugs, Mountain Lions and Black Wolvesmore challenging game. If you are having troublelosing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, if you need to can call [[tower guards]] by entering "guards!" in local chat. If you want more practice you can train your skills, by chopping down trees with your swordweapon. This will damage your swordweapon, but you will fighting experience.Also, see [[practice doll]] for becoming a better fighter. 
===Settle Down===
Find a place to settle. All you really need is Iron and Water to get started. Nearby Clay can be used for creating a forge. Tar is great for filling Lanterns. And nearby Peat is good for fueling fires. But Iron and Water are the most critical. Prospect for iron and start tunneling, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.
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