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Settlement

682 bytes added, 14:33, 6 March 2007
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To found a settlement you must first obtain a [[deed]]. Unlike [[Item:writ of ownership|writs]], which are created by building a house, deeds must be purchased from a [[NPC]] trader. Village deeds at size 10 or more include a free [[trader]]. The price of a [[village deed]] is '''(size/10)^2''' gold. A size 5 [[homestead deed]] costs 5 silver, other sizes currently cost the same as a village.
New settlements have some restrictions on placement. Villages must be placed at least 100 tiles away from the nearest settlementvillage, or 50 tiles away from the nearest homestead.  Homesteads must be placed at least 20 tiles away from settlements with the '''other villagessettlements''' permission enabled. If it is disabled, and it must be at least 50 tiles away if the other settlement is a homestead, or 100 tiles away if it is disableda village.  Settlements can only be founded within your kingdom. On the [[wild server]], this might require building [[Guard Towerguard tower]]s.
The settlement is centered on the settlement token, and covers its size in tiles in every direction. A size 10 settlement thus covers a 21x21 square (10 + 1 + 10). This area includes the tile borders "outside" the outermost tiles.
Every settlement has an upkeep fund, which guards take their payment from. Anyone can donate money to the fund, even non-citizens. If the upkeep fund is depleted the settlement is disbanded automatically. A large upkeep fund reduces decay on buildings and fences in the settlement. If the fund has more than a month of upkeep there is no decay at all.
 
== Allies and wars ==
Someone with the Diplomat permission can make alliances or declare wars against other settlements.
 
===Allies===
* Allies can spawn on your deed when they die (and vice versa)
* Allies have their own deed role
* Allies have a green outline
* Allies can loot your corpse when you're online
 
===Wars===
Wars in Wurm need to be accepted by both sides to come into effect. When a war is in effect, the normal penalties for same-kingdom fighting do not apply. Enemy citizens will have a red outline.
== Permissions ==
There are two additional permissions, which are not linked to roles
; Other villages settlements: This allows new homesteads to be placed Normally, settlements are not allowed within 20 100 tiles of this settlementfrom a village, rather than the normal 100. Once or within 50 tiles from a homestead has been placed. Setting this option allows homesteads within those limits, disabling this permission will not affect itwith a minimum distance of 20 tiles
; Items and creatures : This allows _anyone_ to pick up items and tame animals within the settlement (but not inside buildings).
== Details ==
 
Guard columns are upkeep per month.
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