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Combat rating

20 bytes added, 06:54, 23 September 2008
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== Introduction ==
 
Combat rating is a fairly controversial subject involving the unseen (ie, passive) dynamics of the [[Fighting]] system after the infamous 'fight fix'. What the theory proposes is a flat value assigned to the character that actively decides their chance to hit, damage multiplier and damage mitigation based on a unit, herein referred to as '''CR'''.
== Basics of the theory Theory ==
1 CR = 2-3% hit, damage multiplier and parry chance
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