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Large cart

No change in size, 11:04, 3 October 2010
Description, typos, commas
{{Item
|name=Large cart
|active=[[plank]] (2.0 00 kg)
|passive=[[small wheel axle]]
|group=Containers
|materials=* 15 [[plank]]
* 2 [[shaft]] (1.0kg00 kg)
* 4 [[small nails]]
* 1 [[yoke]]
|skill=fine carpentry}}
== Description ==''A fairly large two wheel cart designed to be dragged by an animal.'' A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]] and . It has a larger capacity than its smaller counterpart. A large [[small cart ]], it can be dragged [[drag]]ged by a player or led by up to 2 two [[animals]] , and it can be locked with a [[large padlock]]. A large cart needs to be at least 10 [[QL]] before animals can be hitched or dragged.
== Subcomponents ==
* 1 [[yoke]]
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill, so it is a good idea to make a few extra parts. The first plank is lost if the initial attachment is failed. ==Hitching==
To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch". To unhitch it, embark the cart, right-click the animal, and select "Unhitch".
 * The large cart requires needs to be at least 10 [[quality]] before it can be dragged or animals hitched.
* For convenient speed, it is recommended to hitch two animals; [[age]] does not affect speed.
* [[Brown bear]]s are the fastest draggers so far (''discuss speeds on the [[Talk:Large cart|talk page]]'').* With a young [[bear]] and a young [[bull]] a speed of 12.96km is on a large cart over level [[cobblestone]] is achieved.* The cart doesn't does not move faster when going [[slope|downhill]], but it will slow down a little when going uphill, just as if [[mounts|riding]] an animal.
* [[Tile types|Terrain type]] does not affect speed.
* Animals cannot drag a cart over tiles that have a [[slope]] of 30 or higher at any edge; move back a little and go around it.
* Driver [[stamina]] is drained while driving the cart but it . Running out of stamina has no effect on the speed if the driver runs out of stamina. However, the driver might be in [[fighting|sudden trouble]] when being chased by an [[monster|aggressive creature]].
* Maximum [[weight]] animals can drag is currently unlimited.
* With a young [[bear]] and a young [[bull]] a speed of 12.96km is on a large cart over level [[cobblestone]] is achieved.* Be wary if If the animals pulling the large cart are [[wound]]ed , the cart's speed will be affected negatively until the animals recover.
== Security ==
Upon finishing the large cart , the last person which who had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window.
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option.
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''.
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take affect if the cart is locked , however.
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key , but only the owner can attach it again.
Another player can [[drag]] a locked cart regardless of what [[large padlock]] enabled management settings are used. Since server restarts unhitch animals, its possible another could drag your locked cart away. Two simple solutions are 1) to put heavy things in your cart or 2) store the cart in a secure area. As an example, if you where were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[Charcoal charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart away.
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]]. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.
== Notes ==
* Large carts can be difficult to start and continue at very low [[fine carpentry]] skill, so it is a good idea to make a few extra parts.* The first plank is lost if the initial attachment is failed.* The [[quality]] of the cart affects its [[decay]] rate.
* The volume of items will affect what fits in the cart. See the [[Container]] page for a item volume list.
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.
* 47.23 kg of [[dye]] is needed to paint a large cart. (which The only portable container that can hold that much dye is greater than the volume of a [[small barrel]] but can be held in a [[cauldron]]).
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|Body Strength]] * 7 - carried weight) * 10 - 240.
*Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish , the cart will be useless and the item cannot be removed. If boats are being made in it , then it is advisable to take the cart to the water before finishing the boat.
=== Useful capacity quantities ===
1,034

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