Changes

Jump to navigation Jump to search

Wurm Server Release History

1,028 bytes added, 06:51, 31 May 2006
no edit summary
If anyone has the /news from before March 2004 please add it to this page.
 
==060531==
* Note: The home server is still considered a test server! No account guarantees are given. No GM supported expected. Etc.
* THIS IS UNTESTED: You should now be able to leave the server while carrying deeds, merchant contracts, and writs. These should not accompany you to the next server, but reappear when you return. Verify that it works before you head south yourself.
* BLs should no longer be able to enter the home server. Beware of sharks!
 
==60530==
* Falling damage on login should be much rarer.
* You should now be able to leave the server with unused deeds.
* You will not be able to return to the wild from the home server for a while. We are testing some premier account functionalities.
* You may now build plan on cobblestone and it is now terraformable.
* You may no longer create lockpicks until you have sufficient locksmithing. Also you need to have high ql picks to pick high ql locks.
 
==060529==
* It is now easier to mine cave floor and roof.
* You may now dig on dirt again..
 
==060526b==
* Updates to the qos scheme fixing some bugs.
94

edits

Navigation menu