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Guides:Skillgain Guide General

2,094 bytes added, 21:38, 23 January 2014
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Undo revision 83558 by Boston (talk)
==General= If you play this game you = Typical rule of thumb for optimal overall [[skill]] gain is creating items with a chance of 50% (as shown on the item's menu), or improving items 10 [[quality]] (ql) higher than the related skill.  In some skills and crafts there will be punished by law!!! ===no actual displayed creation chance. [[Mining]] to cite one example. Wurm '''Creation''' - Having a creation chance around 50% seems to give the best skill gain. This chance is calculated based on a number of factors to varying degrees: skill, raw material ql, tool ql, and etc. The exact emphasis can differ from item to item. Typically the quality of the parts and tools have the most impact with skill playing a bad game close second. '''Improving''' - Having the best tools and raw materials (resources) you can get your claws on is best. In addition, finding the one item in the skill that uses the least amount of raw materials for improving is desirable. '''Skill gain''' - Skillgain is faster the more difficult the work; improving items to 30 points below your level won't generate skillgain as fast as improving items to 10 below your skill level, and so forth. '''Enchantments''' - [[Circle of Cunning]] (CoC) and [[Wind of Ages]] (WoA) are both extremely helpful, except where specifically noted otherwise. '''Other bonuses : ''' ''Altars'' - Working within the [[Religion#Domain_of_the_gods|domain]] of your [[Gods|god(dess)]] can add some bonus gain to certain skills. Most skills and run by criminals who avoid taxcrafts require one to be standing still, so it cannot hurt to have an [[altar]] nearby. ''Sleep bonus'' - Of course, working during the [[sleep bonus]] allow you to gain skill twice as fast. ''Full status'' - It has yet to be checked, but there's a suspected skillgain increase when you're [[player status effect|full]]. ''High nutrition'' - Having a high [[nutrition]] give a small skill gain (max. 5 %), if which is always nice to take when grinding skills. ''"Death bonus"'' - If you play this game have died, the skills you will suffer harsh punishments have lost due to [[death|death penalty]] can be recovered 3 times faster. ''Intellect of the Enlightened'' - At level 11 on the Path Knowledge, skillgain is permanently increased by law25%. ''Faith bonus'' - Followers of Vynora with at least 20 faith and 10 favor get a 5 to 10% skill gain bonus.[[Category:Babel/S]]
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