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Server Types

5 bytes removed, 09:30, 5 May 2006
[[GMs]] will police these servers fairly close as needed, but ideally the game rules should take care of things automatically.
These, both to make up for the extra protection, and to encourage people to visit the wild servers, have a cap on resource ore [50 [QL]].
Home servers are protected against players of opposing kingdoms, and against pvp in general (Protected, not immune)
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