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Affinity

268 bytes added, 14:52, 24 November 2016
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Updated page for cooking update. Also organized
{{cleanup}}== Description ==An '''affinity''' is a bonus to skill gain in a given [[skill]] or [[characteristic]].
An '''Each character is created with one random affinity. Skills for which you have an affinity''' is a bonus can be seen by an asterisk symbol (*) next to skillgain their name in a given the skills window. (Note that players that have not been [[skill]] or [[characteristicpremium]]will not see the asterisk indicating their affinity).
Each character == Effect ==The effect on experience gain is created with one random 10% per affinity. Skills for which you have an affinity can be seen by an asterisk symbol (*) next , stacking up to their name in the skills window5 times.
The An affinity in main [[fighting]] skill does not seem to have any effect on experience gain is 10% per affinity, stacking except when skilling up to 5 times20 with a practice doll. It would be reasonable  == Cooking Affinities ==Eating prepared foods give temporary affinities, from a few seconds to assume that many minutes, depending on the maximum possible skillgain accrued from affinities (at difficulty and quality of the maximum stack) would be in dish. The skill the range of 50%affinity is for varies for each meal and for each player.
An affinity in main See [[fightingcooking]] skill does not seem to have any effect, except when skilling up to 20 with a practice dollfor more information.
== Acquiring ==
If you lose all your affinities, you will get a new one in a random skill in a undetermined amount of time ranging from a day to several months.
* Both players involved must be members of rival [[kingdom|kingdoms]]
It is possible to gain up to five affinities in each skill this way. This is the only way to gain more than one affinity.
 
[[Category:Misc]]
[[Category:Babel/A]]
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