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Archery

41 bytes added, 07:10, 27 February 2018
m
Tidied numerous grammar issues. Page still needs some refinement and reorganizing.
Archery is a skill which involves an [[:Category:Arrows|arrow]] and a [[:Category:Bows|bow]].
==== Characteristic gained Gained ====
Body / [[Body Control]]
== Method ==
To shoot , you need to equip a bow in your hands and activate it, and then , right -click on your target. Make sure the bow is strung. Rare A rare bow string strung in a bow will go unrare when unstrung.
If you have a target selected (player or animal, not [[archery target]]), you can also use the 'ranged' icon if you have the bow equipped.
*Wearing a [[shield]] can significantly increase the rate at which you block arrows.
*Bows work best when fired at their best maximum range. ( For example, if you shoot longbow from 10 tiles you will be missing more than if you were shooting at 20 tiles. ) If you try to fire closer than their minimum range , you will not shoot.
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== Enchanting ==
In general , anything that affects speed, accuracy , or skill gain works on the bow only. Anything that affects damage works only on arrows.
* The following enchantments are known to work fully on bows : [[Blessings of the dark|Blessings of the Dark]], [[Bloodthirst]], [[Circle of Cunning]], and [[Nimbleness]].
* The following enchantments are known to work on arrows: [[demise_spells | Demise spells]], [[Flaming aura]], [[Frostbrand]], [[Rotten Touch]], [[Venom]] and presumably [[Life transfer| Life Transfer]] and [[Mind stealer|Mind Stealer]].
* [[Wind of Ages]] is believed to only work when practicing on an [[archery target]].
== Skill based options -Based Options ==At various points in your bow skill progression , you get the following special shooting options:
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! width="50" | Skill
== Damage ==
There are a number of factors which dictate roughly how much damage you'll deliver when shooting a target.
*Height bonus, : shooting down at your target will increase damage, shooting up will reduce it.*Arrow quality, : higher quality arrows do more damage*Bow quality, : higher quality bows do more damage*Criticals, : they can happen*Armour, : reduces the amount of damage taken when the shot is successful*Enchants, : bloodthirst on the bow and FA/RT/FB on the arrows boost damage*Creature status (champion/greenish/raging) has no impact on the damage dealt, ; if it takes 22 war arrows to kill a scorpion , then it would take the same 22 war arrows to kill a champion scorpion.For players , armour is a choice , but for animals its , it's a set static value and generally values. Generally, the tougher animals have stronger hides. Using By using [[bulk storage bin|BSB'd]] arrows for a consistent quality , you can easily see the relative defensive strengths of creatures. Unsurprisingly , crocodiles and scorpions are difficult to kill with arrows , while mountain lions, rats , and wild cats are very very particularly easy. From this , we can see that an un-armoured player has roughly the same natural armour as a wild cat. The damage delivered has changed over time during combat rebalancing , so it makes sense to occasionally revisit how many arrows it takes to kill a particular target type.
At lower skill levels, net damage rate from bows is tiny miniscule compared to melee weapons. For example, with Fighting skill and relevant sword skill at 10, it is easy to kill a level 1 animal; with Fighting and relevant bow skill at 10, a level 1 animal has to stand still for you to shoot about 100 arrows to kill it. Considering the fact that tons of arrows are needed, that arrows last only about 5 uses, and that each arrow takes about as much effort to prepare (''improve'') as a sword does, archery at low levels has an astronomical time-investment to fighting-effectiveness ratio.
== Skillgain tips Tips ==
* You may gain up to 30 skill in a bow type by practicing on an [[archery target]]. The main archery skill is also limited to 40 while practicing on an archery target. When 40 main skill is hit, you will no longer be able to gain any skill from archery targets. It is possible to to gain 30 skill in one bow type, then begin a new bow type until your main skill reaches 40. The curve does not apply here, you are still able to get 40 archery on Epic with an [[archery target]].
* Although they give less skill than real arrows, it is best to use arrow shafts when practicing in this way as they are far easier to make and won't damage the target too much. Arrows that arent broken can be picked up at the archery target.
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