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Archery

223 bytes removed, 19:32, 24 December 2023
m
→‎Skillgain Tips: Fixed link to Archery target , was linking to target
== Description ==
Archery is used for ranged combat against [[:Category:Bestiary|animals]] and [[Tactics|other players]].
== Targeting ==
To enter ranged combat, activate an equipped and strung [[Reflex bow|bow]], move within range, then right-click on your target to engage. (You can also use the icon on the select bar to quickly queue up multiple shots.)
Archery works best when standing at optimal range. You will miss more if you are closer than, or farther from, the optimal range.
! Optimal
|-
| [[Short Bowbow]]
| style="text-align: center;" | None
| style="text-align: center;" | 5
|-
| [[BowReflex bow]]
| style="text-align: center;" | 5
| style="text-align: center;" | 10
|-
| [[Long Bowbow]]
| style="text-align: center;" | 10
| style="text-align: center;" | 20
|}
Archery has a lower hit chance during the night (from 2119:00 to 06:00 Wurm time). When firing a bow at nightat an archery target for example, the message, "The dusk makes it harder to get a clear view of the archery target." will appear each time you shoot.
== Notes on Bows ==
There are three types of bows:
*[[Short Bowbow]]*[[BowReflex bow]]*[[Long Bowbow]]
To use a bow in combat, it must be strung with a [[bow string]]. Bow strings can snap.*The higher the QL of the bow string, the better chance you have to hit your target.
*The higher the QL of the bow string, the less chance that it snaps.
*The chance of a bow string snapping is thought to be 1 in (QL of bow string * 10)
Additionally:
*Bows made with [[willow]] have reduced decrease the difficulty in hitting of your targetshot.
*The higher the QL of the bow, the more damage is inflicted on your target.
*Rare bows increase damage by 5%, supreme bows increase damage by 10%, and fantastic bows increase damage by 15%.
== Notes on Arrows ==
There are three types of arrows:
*[[Hunting arrowsarrow]]*[[War arrowsarrow]]*[[arrow shaftsArrow shaft]] can be used as an arrow, without any arrow head affixed
When shooting a bow, the order of arrow selection is:
#Arrows in an equipped [[quiver]].#Arrows in your [[backpack]].#Arrows in a quiver in your inventory.#Arrows in your inventory not in a quiver.*a container with other items in it will stop the selection order and may stop you from shooting, for example an equiped quiver with other items in it(not arrows) will stop the search and wont let you shoot arrows in your equipped backpack or on a quiver on inventory. you will instead get the message "You have no arrows left to shoot!".
In addition to the order of precedence above, the type of arrow also determines the order of arrow selection:
#Hunting arrows
#Arrow shafts
 
If you have an empty quiver in your inventory, the bow will not shoot any arrows from any other quiver in your inventory, nor from any arrows in your inventory.
Additionally:
*Rare arrows decrease the difficulty of the shot by 5%, supreme arrows by 10%, and fantastic arrows by 15%.
*Rare arrows increase the damage of the shot by 30%, supreme arrows by 60%, and fantastic arrows by 90%
 
== Additional Damage Modifiers ==
*Every point in [[body strength]] increases archery damage by 1%.
*The biggest damage modifier is the ql of the arrows used.
*Shooting a bow from a position above your target increases damage, while shooting a bow from a position below your target decreases damage. For each level of dirt you are above or below your target, the modifier is 1%, up to a maximum of 20%.
*A target that is under water will take half damage unless the target is taller than 4 meters.
*The target’s armour is a significant factor in damage.
*Targets wearing a shield can block shots from inflicting damage.
 
== Enchanting ==
Possible enchantments on bows:
*[[Circle of cunning]] can be put on a bow to increase archery and bow skill.
*[[Nimbleness]] will reduce the difficulty of the shot by (Spell QL / 30).
*[[Bloodthirst]] increases damage as it increases in power.
*[[Wind of ages]] will increase attack speed, but only until 55 in that bow's skill (Short bow, Medium bow, Long bow), at which point you reach the hard cap for a bow’s action timer. You should enchant the bow with Nimbleness instead of WoA.
*[[Blessings of the dark]] are a substitute for CoC and WoA, but you should use CoC + Nimbleness instead.
*[[Mind stealer]] to occasionally gain skills
 
Possible enchantments on arrows:
*Each of the [[demise spells]]
*[[Frostbrand]] or [[Rotting touch]] or [[Venom]] to increase damage
*[[Life transfer]] to gain health
== Skillgain Tips ==
* You may gain up to 30 skill in a bow type by practicing on an [[archery target]]. The main archery skill is also limited to 40 45 while practicing on an [[archery target]]. When 40 main skill is hit, you will no longer be able to You may gain any skill from archery targets. It is possible to up to gain 30 skill in one bow type, then begin a new bow type until your main skill reaches 40. The curve does not apply here, you are still able to get 40 archery by practicing on Epic with an [[archery target]].* Although they give less skill than real arrows, it is best to use arrow shafts when practicing in this way on archery targets, as they are far easier to make and won't cause excessive damage to the target too much. Arrows that arent aren't broken can be picked up at the archery target.
* Firing on the target from outside your bow's optimal range will increase the difficulty, and thus increase your skillgain at higher skill levels.
* Practicing at night or in darkness will similarly increase the difficultlydifficulty, so if you find the skillgain slowing , you may want to practice at night or underground. The game will advise you of the increased difficulty in events when it's dark insteadtriggered.* Beyond 40 45 skill , the only way to gain further is by using archery on animals or in player vs. player combat. Unlike fighting skill, you gain random archery skill for every shot and optimum archery skill for every successful damage dealt. Fighting skill is also gained after a successful kill.* Using other players as targets to train is effective at any level. There is a 3 hour cooldown, which begins after the event message , "You will not gain skill for attacking #### for a few hours".
* WLers shooting same kingdom will become hunted.
* Skillgain is affected by [[Sleep bonus]].
* You can't gain archery and sub-archery skills from bred animals.
* Priests of Vynora and Fo '''Can''' Every priest can use bows.* Archery provides the fastest means to gains in [[body control]].
== [[:Category:Bows|Bows]] Skills & Characteristics==*[[Long bow]]Archery*[[BowBody]]*> [[Short bowBody control]]''Note: When a bow is unstrung, even if it has not been used and was strung minutes ago, the bowstring will be worse than before strung. Avoid unstringing and re-stringing if you can.'' == [[:Category:Arrows|Arrows]] =Subskills=*[[Hunting arrow]]*[[War arrow]]*[[Arrow shaft]]''Note: You can use [[arrow shafts]] as normal arrows, but they have poor accuracy and damage, and will gain you less skill. They are however much easier to replace when broken. '' == Associated items ==*Archery > [[Bow stringShort bow]]*[[Archery target]]*> [[Hunting arrow headReflex bow]]*Archery > [[War arrow head]]*[[Quiver]] == Associated skills ==*[[Fletching]]*[[Bowyery]] [[Category:skills]][[Category:Babel/ALong bow]]
== [[Titles]] ==
* Hawk Eye at 70 skill
* Eagle Eye at 90 skill
  '''Chrysanthy's Archery Test'''*The test was conducted on August 28, 2014 to look into the effect of quality of the bow and arrows to damage and accuracy (no other factors were considered). The test was done during daytime wurm time to eliminate the accuracy penalty during night time and on flat surface to eliminate height bonus/penalty. Chrysanthy has the following skills and the test data is given below: *Bow Used: Long Bow* Archery Skill: 40.43*Long Bow Skill: 30.30  Using 70.01ql longbow*Arrow Shaft Quality: 40.18*Archery Target Quality: 36.82*Damage on the Target: 5.89*Number of Successful Hits: 20/20  *Arrow Shaft Quality: 13.13*Archery Target Quality: 36.30*Damage on the Target: 3.94*Number of Successful Hits: 19/20  Using 50.25ql longbow*Arrow Shaft Quality: 40.18*Archery Target Quality: 35.69*Damage on the Target: 3.73*Number of Successful Hits: 18/20 == See Also ==*Arrow Shaft Quality: 13.13[[Fletching]]*Archery Target Quality: 34.90[[Bowyery]]*Damage on the Target: 3.01*Number of Successful Hits: 14/20  Findings:*The higher the quality of the bow, the greater the damage it deals.*The higher the quality of the bow, the higher accuracy rate it has.*The higher the quality of the arrow, the greater the damage it deals.*The higher the quality of the arrow, the higher accuracy rate it has. __NOTOC__[[Fighting]]
[[Category:Archery]]
[[Category:Fighting]]
[[Category:Skills]]
[[Category:Babel/A]]
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