* '''Replenishment''': Lowers the rate at which the [[Food]] and [[Water]] bars are depleted over time.
* '''Skill Effect''': Increased [[Fighting]] skill gain.
* '''Skill Gain''': Bonus to amount of skill gained when an action gives a skill increase. This only applies to the skill listed when the item is examined.
* '''Skill Max''': Increased [[Quality]] gain when [[improving]] an item with that item's material (for example, improving a statue with rock shards).
* '''Stealth''': Lowered chance to be detected while in [[stealth]] mode.