==Description==
Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.
== Attack type protection =={| class="wikitable sortable" border="1" cellspacing="0" cellpadding="3"! Armour type! Acid! Bite! Burn! Cold! Crush! Pierce! Slash|-! [[Chain armour smithing|Chain]]| 100% || 107.5% || 107.5% || 92.5% || 107.5% || 92.5% || 100%|-! [[Cloth armour|Cloth]]| 100% || 80% || 80% || 120% || 120% || 100% || 80%|-! [[Dragon scale armour|Dragon scale]]| 100% || 100% || 105% || 95% || 95% || 105% || 100%|-! [[:Category:Drake hide armour|Drake hide]]| 95% || 100% || 100% || 105% || 105% || 100% || 95%|-! [[Leather armour|Leather]]| 90% || 90% || 110% || 100% || 100% || 90% || 110%|-! [[Plate armour|Plate]]| 105% || 105% || 95% || 100% || 95% || 100% || 105%|-! [[Studded leather armour|Studded leather]]| 90% || 105% || 100% || 110% || 100% || 110% || 90%|-|}* The higher the percent, the more protection an armour has against that type.* The lower the percent, the less protection an armour has against that type.* 100% = no modifier.
== Comparison ==