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Wurm Universe

37 bytes added, 01:19, 29 November 2018
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== Quick References ==
* 1 tile = 4 meter x 4 meter square.
* 250 tiles = 1 kilometer
* 10 dirts (dropped or dug) = 1 meter of slope
* 1 real day = 8 Wurm days ~ALSO~ 1 Wurm day = 3 real-life hours ~ALSO~ 1 real-life hour = 8 Wurm hours ~ALSO~ 1 Wurm hour = 0.125 real-life hours (7.5 real minutes)
* 1 Wurm year = 336 Wurm days = 42 real days
== Distance, Slopes, and Height ==
* The standard measurement designated to measuring distance in Wurm is the “tile”. Tiles are the equally sized squares that the landscape of Wurm Online is entirely composed of. In the 3D world of Wurm a tile can be either flat or inclined, so that one or more of its corners can be higher or lower than the others.
* A relatively flat tile represents what in real-life would be a 4 meter by 4 meter square. Subsequently, 250 tiles then equals what would be, in real-life, 1 kilometer.
* Exact linear distance can easily be gleaned by using a [[spyglass]], as this tool will display the exact distance between the user and any distant object targeted within its viewing crosshairs. See picture for example:
[[File:Spyglass.png]]
''*) Note: the ground floor of a house has a height of 3.3 m''
* Finally, talking about measuring heights, we must look at another basic unit of measurement used in the Wurm world: “dirts”. Whenever we see sloped tiles defining the 3D landscape, the elevation of slopes is given in terms of the amount of “dirts" dropped. When terraforming the land you use a shovel to dig or drop dirt - you add or subtract one “unit of dirt” with each action of the shovel.
* Using the method of triangulation described above, we can find out how these “units of dirt” correspond to metric units. By dropping dirt, we make elevated platforms of various heights thus creating different slopes. We then position an observer in a pit, so that the eye level is slightly above the ground, and take screenshots:
[[File:Slope04raw.jpg]] ..... [[File:Slope120raw.jpg]]
== Time, Seasons ==
* The world of Wurm rotates rapidly around its axis: approximately 8 times faster than the real-life Earth. As a result, the following statements are true:
'''1 real day = 8 Wurm days''' AND '''1 Wurm day = 3 real hours'''
'''1 real hour = 8 Wurm hours''' AND '''1 Wurm hour = 0.125 real hours (7.5 real minutes)'''
* For more help with time, see the following '''Game Time Conversion Table''':
{| class="wikitable"
* The Wurm world also experiences 4 different seasons called “winter”, “spring”, “summer”, and “autumn”. These seasons reoccur regularly after 336 Wurm days. As such:
'''1 Wurm year = 336 Wurm days = 42 real days.'''
* This is a convenient number, because 336 = 7 x 4 x 12, allowing us to split a Wurm year into 12 months (called “starfalls”), each with 4 weeks of 7 days. As such:
'''1 Wurm year = 12 starfalls
1 Wurm week = 7 Wurm days = 21 real hours.'''
* The 7 days in a Wurm week are called:
**1. day: Day of the Ant**2. day: Day of Luck**3. day: Day of the Wurm**4. day: Day of Wrath**5. day: Day of Tears**6. day: Day of Sleep**7. day: Day of Awakening
===The 12 Starfalls and Associated Harvest Seasons===
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