If anyone has the /news from before March 2004 please add it to this page.
==060807==
* Fixed a graphical bug with multiple models showing when leaving a cave by a gate.
* ''Fixed the bug with keys not working with new locks or after changing server. Unfortunatly these newly made keys are unrelated to the newly made locks.''
* Item naming fixed so that they don
* ''Bug with alliances not showing in the village info fixed.''
* You now need 21 strength to fire, load or winch a catapult.
* ''Creating needles now uses up more material.''
==060802==
* ''Armour damage fix.''
==060731==
* ''The database has been restructured in certain areas in order to solve the problems with the wild server. The change should have no visable effect, but the areas affected are house guests, structures, and keys. Due to a manual error recently created items on the wild server may have disappeared or changed place.''
* Using catapults on houses with owners from the same kingdom now have more severe repercussions.
* ''Made it so that you can not trade liquids out of their containers.''
* Picking seeds and crushing pumpkins are now policed.
==060728==
* The fix yesterday did not work, so in order to pin down why the database connection is suddenly being shut down, the game will shut down as well when it happens in order to get proper logs. Before the real message was rotated away due to the excess error logging that happened.
* This problem will hopefully be solved during the next few days.
==060728==
* ''Upgraded kernel on the wild server, in an attempt to fix the instability.''
==060726==