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Rarity system

53 bytes added, 16:59, 24 February 2019
m
Reverted edits by Saintdouglas (talk) to last revision by Seedlings
=== Weapons ===
Weapons that turn rare, supreme, or fantastic are granted extra chance for critical hitsdamage upon each hit. There have been no numbers published on the exact bonus.
=== Horse Shoes ===
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