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Wurm Universe

283 bytes added, 04:41, 1 March 2019
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(Please note that the result has to be rounded, due to the immanent inaccuracy of this method.) Here is a list of heights for some arbitrary objects, just to give some examples:
{|class="wikitable"! style="font-weight: bold; text-align:leftcenter;" width="200"| Object! style="font-weight: bold; text-align: center;" width="100" | Height (m)
|-
|Player character| style="text-align: right;" |1.7
|-
|House wall (1 floor)
| style="text-align: right;" | 3.0 *
|-
|Pillar
| style="text-align: right;" | 5.6
|-
|Freedom tower (incl. flag)
| style="text-align: right;" | 25
|-
|Colossus
| style="text-align: right;" | 34
|-
|Deity avatar
| style="text-align: right;" | 40|}''(*) Note: the ground floor of a house has a height of 3.3 m''
''*) Note: the ground floor of a house has a height of 3.3 m''
* Finally, talking about measuring heights, we must look at another basic unit of measurement used in the Wurm world: “dirts”. Whenever we see sloped tiles defining the 3D landscape, the elevation of slopes is given in terms of the amount of “dirts" dropped. When terraforming the land you use a shovel to dig or drop dirt - you add or subtract one “unit of dirt” with each action of the shovel.
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