==[https://www.wurmonline.com/2019/01/04/hotfix-04-jan-19/ 190104] Hotfix 04/JAN/19==
*Bugfix: The first-time premium option should now work correctly if you’ve used the 3-day premium coupon.
==[https://forum.wurmonline.com/index.php?/topic/167893-patch-notes-24jan19/ 190124] Patch Notes 24/JAN/19==
Changes and Additions
*Journal Changes
:*The journal now has the main tutorial and a fishing tutorial which you can use at any time.
:*The First Steps = Replaced Find Route with Join Village on servers where highways are disabled.
:*A close tutorial button has been added for characters older than 6 months.
:*A quickbind page has been added to the tutorial.
:*A mouseover note has been added to the journal reward info as a reminder that the reward will be received on the cluster where the tier is completed.
:*New tiers have been added to the journal.
:*Priest tiers have been added to the journal.
*New: 100 Forestry title added
*New: Priests of demigods can now create and continue their template god colossus.
*Clarification: Frantic charge is intended to increase walking movement speed. It currently increases movement speed by 10% on foot. The change where it no longer affected mount speed did go into effect and was intentional.
*Change: Fireheart – Reduced spell damage against non-player targets slightly. This reduction is more significant against less armoured targets (like cats and wolves), but has minimal effect on tougher creatures (like trolls).
*Change: Adamantine runes of Jackal will now determine the color upon rune creation and show the rgb value in the rune examine message.
*Change: Priests can now remove mine doors with a crowbar.
*Change: Priests can now place mine doors.
*Change: Wand of the Seas and Rod of Eruption usage instructions have been improved.
*Change: Oakshell should apply its armour value over cloth and leather if active.
*Change: Frantic Charge now grants up to 10% faster swing speed based on power.
*Change: Find on Wurmpedia right click will now open Wurmpedia in an external browser window.
*Change: Certain creatures can now be sacrificed outside missions:
:*Anaconda
:*Black Bear
:*Brown Bear
:*Black Wolf
:*Whale
:*Wild Cat
:*Cave Bug
:*Crab
:*Crocodile
:*Deer
:*Dolphin
:*Goblin
:*Hell Hound
:*Hell Scorpius
:*Lava Spider
:*Mountain Lion
:*Octopus
:*Pheasant
:*Large Rat
:*Scorpion
:*Seal
:*Spider
:*Tortoise
:*Troll
Bug Fixes:
*Bugfix: Fixed a few issues with priests and planning/building floors and walls.
*Bugfix: Fixed some text and spelling issues.
*Bugfix: You can no longer throw empty container slots.
*Bugfix: Empty saddles can now be banked again.
*Bugfix: Mystery piles of animal extremities should no longer appear when traitors are killed.
*Bugfix: Fertile eggs in chicken coops will now be fertile egg instead of Egg, fertile causing hatched chicks to be named fertile the chicken.
*Bugfix: Fresh herbs properly lose their ‘fresh’ state when put into crates.
*Bugfix: Fixed a caged animal issue which sometimes prevented server crossings.
*Bugfix: Fixed an issue which made journal tiers visible without properly being unlocked by the previous tier.
*Bugfix: Creature death notice will no longer appear where they were caged if they die on another server.
*Bugfix: Fixed an issue which caused Paved with Stone journal reward to show complete but no title was rewarded.
*PvP Bugfix: Added a close tutorial button on pvp servers.
*PvP Bugfix: Fixed an issue where new deeds would not be chained when placed until a new tower was built or the server was restarted.
Fishing changes:
*Added lore action to rod/pole on boat, and rod/pole/spear/net on tile. Gives a little information on what might be found in areas.
*Damage to fishing tools is not as drastic as it was for larger fish.
*Increase rarity bonus on pulling-in failures (less likely to snap rare+ line etc).
*Destroy fish if tools are broken to prevent floating ghost fish.
*Max time for initial fish to appear has been lowered.
*Fish will nibble a bit longer before swimming off.
*New Fishing tutorial has been added to your journal.
*Fishing Bugfix: Fixed a few incorrect or confusing fishing messages.
*Fishing Bugfix: Buoy examine will now show both lamp and barrel dye colours.
*Fishing Bugfix: Buoy dyes should now remain after planting and server restarts.
*Fishing Bugfix: Keep Nets should now function properly when trying to attach/detach and remove fish and plant in shallow water.
*Fishing Bugfix: Missing Fishing line, hook and bait text spam should be fixed.
*Fishing Bugfix: Fishing tools should now indicate ‘fishing hook’ instead of just ‘hook’ so there is less confusion with the other metal hook used to make a toolbelt.
Client Changes:
*New: Quick keybinding – you can now create a key bind by holding a key while mouse hovering a right-click menu option.
*New: Keep nets will now display on rowing boats and sailing boats
==[https://forum.wurmonline.com/index.php?/topic/167973-hotfix-26jan19/ 190126] Hotfix 26/JAN/19==
*Updated Wurm University pmk textures
==[https://forum.wurmonline.com/index.php?/topic/168423-patch-notes-14feb19-visible-fruit-and-head-bobbing/ 190214] Patch Notes 14/FEB/19==
*Bugfix: Champions will now properly get 80 actual channelling instead of effective.
*Bugfix: Deny all permission on branded horses will now override deed permissions.
*Bugfix: Fix for piles of items that cannot be interacted with.
Client Changes:
*New: Added optional head bob during animations.
:*This can be disabled in the Graphics tab of the Settings, under ‘Enable Head Bob’.
*New: Revamped the animations with smoother blending.
*New: Display fruit on harvestable trees and bushes.
*Bugfix: Fixed glitchy door, gate and mine door animations.
*Bugfix: Fixed player animations snaps and glitches.
*Bugfix: Fixed incorrect torch lamp flame size.
Art Changes:
*Someone’s gone and painted hearts on the sides of the sheep! Don’t kill them though, that would break their hearts.
*Bugfix: Animations of actions starting on floors will no longer use the building animation.
==[https://forum.wurmonline.com/index.php?/topic/168600-patch-notes-21feb19-moving-independence-home/ 190221] Patch Notes 21/FEB/19==
*Extended downtime due to moving the Independence server from it’s interim hardware back to its original hardware. We expect this downtime to last approximately 1-2 hours.
*A number of back end changes have been made to reduce lag spikes that occur every few hours. We will continue to monitor lag on every server and address ongoing spikes and general issues.
Bug Fixes:
*Bugfix: Examine info for small and large nails has been changed to metal instead of iron since nails can be other metals now.
*Bugfix: Fixed a bug that allowed multiple lines and reels to be placed into a fishing pole.
*Bugfix: Fixed deity/kingdom bonuses from epic scenarios leaking into freedom.
*Bugfix: Bashing Walls/Fences/Fence Plans/Mine Doors now requires you to stand still during the action, moving will now cancel the action.
*Bugfix: Lit items should no longer be snuffed after a server restart.
*Bugfix: Chicken coop capacity will now increase on the exact integer of quality - QL / 10 as already stated in the wiki.