* Attaching an [[anchor]] to a [[mooring rope]] and, if failing, the anchor becomes [[lead scrap]]. ''Only'' the rope should be lost (or just [[damage]]d, even more logically).
* [[Pile of dirt|Dirt]] taking damage and "crumbling to dust". Dirt doesn't [[decay]]...ever! If anything, when dirt is in a [[Pile of items|pile]], it should go back into the closest tile corner instead of magically disappearing out of existence. The universe doesn't work like that... And when dirt is in a [[container]] it should stay there forever.
* (No longer possible) Fitting large [[unfinished]] items in a [[pottery flask|flask]] or any other [[container]] that is too small to hold the item. Likewise, unfinished items weighing far more than their finished counterparts.* (No longer possible) Building [[ship]]s in a [[cart]].
* Holding the [[water]] to temper a hot item.
* [[Shaft]]s are longer than the [[log]]s they are made from.
* Having the ability to equip massive objects like [[tree]]s and unfinished ships and unfinished guard towers.
* Being able to put a 12 kg [[hide]] in a [[backpack]] but not a 0.2 kg [[pelt]].
* A [[pottery bowl]] can hold [[stew]] (a liquid) but not [[gulasch]] or any other liquid.
* Being able to bury a [[corpse]] while in a [[large cart]] but can't dig, pack, plant flowers/sprouts, etc.
* Being "too far away to eat" despite having the food right there with you.