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Rarity system

295 bytes added, 17:46, 31 July 2020
→‎Weapons: Fix invalid information about rare weaponry.
=== Weapons ===
Weapons that turn rare, supreme, or fantastic are granted extra damage upon each increased critical strike chance on hit. * Rare: 10%* Supreme: 30%* Fantastic: 50% This is a modifier on the default critical strike chance (usually 0-2%). For example, a huge axe has a 1% critical strike chance. A supreme huge axe will have 1.3% critical strike chance. Critical strikes only apply in PvP combat. There have been are no numbers published known bonuses for rare weaponry on the exact bonusPvE servers.
=== Horse Shoes ===
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