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Fighting

107 bytes added, 16:08, 15 July 2023
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Reverted edits by NeeNee (talk) to last revision by Oluffus
=== Fighting sub-skills ===
::* [[Weaponless fighting]] - Fighting without [[:Category:Weapons|weapons]] equipped (depends on weight of items being carried and type of armorarmour); skill is gained when a kick or hit message is received.
::* [[Aggressive fighting]] - Reduced defense, but increased offense. Damage is enhanced. Two-handed weapons swing faster.
::* [[Defensive fighting]] - Reduced offense, but increased defense. Moving CR penalties are reduced. Parry and dodge rate is increased.
=== Armour types ===
'''Each armor armour type has a distinct advantage and disadvantage.'''
:* [[:Category:Cloth armour|Cloth armour]] - Offers minimal protection with high mobility. Cloth armour has the highest evasion rate of any armor armour type and can be used as an emergency bandage.
:* [[:Category:Leather armour|Leather armour]] - Leather armour provides light defenses with medium-high mobility. Walking speed and evasion penalties are minimal.
:* [[:Category:Studded leather armour|Studded leather armour]] - Studded leather armour provides a moderate amount of base defense with similar penalties as leather armour. Studded leather armour represents a good common ground between speed and defense. Studded leather armour has a mild evasion penalty.
:* [[:Category:Chain armour|Chain armour]] - Chain armour provides good defense with a medium penalty to mobility. Evasion is moderately affected by chain armorarmour.
:* [[:Category:Plate armour|Plate armour]] - Plate armour provides the largest defense bonus of any armour crafted from metals, at the largest expense of mobility. Steel plate armour has base damage reduction equal to that of [[:Category:Drake hide armour|drake hide armour]]. Adamantine plate has damage reduction equal to [[:Category:dragon scale armour|Dragon scale armour]]. Glimmersteel and seryll plate has the highest base damage reduction in game. While plate can be made from other metals they all have less damage reduction than steel plate.
=== Special armour types ===
:* [[:Category:Drake hide armour|Drake hide armour]] - The best [[leatherworking]] based armour existing in Wurm. Made from the hide of [[dragon]] hatchlings, its protection rating is similar to plate. Drake hide armor armour has a small penalty to walking speed and is very lightweight.
:* [[:Category:dragon scale armour|Dragon scale armour]] - Dragon scale is the best armour available. Made out of the scales of a dragon (any color), this [[plate armour smithing]] based armour suffers only a very small movement penalty. However, this armour damages faster than any other in combat.
:* [[Body control]] - Helps with accuracy, dodging, and [[stealthing]]. [[Archery]], [[shields]], [[leatherworking]], [[smithing]], [[tailoring]], [[carpentry]] and subskills of these such as [[fletching]] offer good skill gains. Some weapon skills also offer Body Control gains.
:* [[Body strength]] - Helps with damage per hit, and for taking less damage when hit. Good methods to gain Body Strength include [[mining]], [[smithing]], [[digging]], [[woodcutting]], [[farming]], [[butchering]], [[masonry]], and their subskills. [[Papyrusmaking]], [[coal-making]], and some weapon skills also increase Body Strength.
:* [[Body stamina]] - Determines how long you can fight before running out of stamina. When you run out of stamina, you can not move or defend yourself against incoming attacks very well. Raised by [[woodcutting]], [[milling]], [[digging]], and [[mining]]. However, on freedom it is raised by [[woodcutting]], [[Milling]], [[digging]], and [[mining]].
== Miscellaneous fighting rules/tips ==
*[[PvP (Combat)]]
 ==Skills & Characteristics trained==See: * Fighting* [[Body]] > [[Body control]]* [[Mind]] > [[CharacteristicsMind speed]]===Subskills===* [[Aggressive fighting]]* [[Defensive fighting]]* [[Normal fighting]]* [[Shield bashing]]* [[Taunting]]* [[Weaponless fighting]]
== [[Titles]] ==
[[Category:Skills]]
[[Category:Fighting]]
[[Category:Babel/WF]]
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