Socketing a gem requires [[Jewelry Smithing]] skill of 60 for star gems and 40 for all other gems. When a socketed ring has a gem inserted it will apply a rune effect to any action that can be improved by that rune effect. This effect stacks with any other runes that could apply, such as tool runes.
* '''Sapphire''' - 10% increased Increased gather ql* '''Emerald''' - 10% chance Chance to increase effect of tend or increase forestry harvest amount* '''Ruby''' - 10% increase Increase to skill checks* '''Opal''' - 10% increased Increased ql improvement* '''Diamond''' - 10% reduced Reduced ql loss on repair action* '''Pearl''' - Increased usage speed 10% increased usage speedis the maximum effect, however ring effect scales on quality. When purchased a socketed ring will be 70ql and produce 7% effect of the inserted gem. The effect will scale proportionally to 10% at 100ql. When a gem is depleted it will turn to dust. However, the ring is not damaged by this and another gem of any type can be inserted into the ring to continue using it.
Note: Using the Ruby Socketed ring in combat will deplete the charge very quickly as there are many skill checks in combat.
== Artisan Ring ==
When bought the Artisan ring will have a right click option to select a skill. Once selected the skill cannot be changed. The artisan ring can apply to characteristics, though the bonus can be difficult to see due to very small characteristic tick size. The artisan ring will provide up to 10% bonus scaling based on quality. When purchased similar to the socketed ring the artisan ring will be 70ql and produce 7% experience gain bonus in the selected skill. The effect will scale proportionally to 10% at 100ql. Multiple of the artisan ring with the same skill will not stack. However two different skills can be selected and both apply simultaneously.
The artisan ring has a charge that is reduced when the effect is applied to a skill tick. One must use rift points to recharge the ring when it runs out to continue getting the effect.
== Rings ==