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Wogic

246 bytes added, 04:26, 23 October 2023
m
There's a handful of entries in this list that seem to suggest not much thought or knowledge was put into the reality of the situation. Dirt for example, will dry out and crumble to dust in real life, if it is not kept adequately moist. The process of restoring it back to dirt/soil is not simply rehydrating it.
* You must polish the glowing hot metal object with a bundle of fur!
* You must sharpen the metal ball!
* Needing a [[mallet]] to finish or improve a mallet.* Needing a [[hammer]] to finish or improve a hammer.(Apparently hammering the surface or sides of a hammer back flat to repair or improve it is not logical? This one really doesn't belong in this list, nor does the mallet one above it)
* Needing [[water]] to finish/improve a [[clay]] item but not having a liquid container to hold it in (despite being right next to a pond/lake ''filled'' with water that the clay item can't simply be dipped into or water picked up by activating a hand on it).
* (No longer possible.) Attaching an [[anchor]] to a [[mooring rope]] and, if failing, the anchor becomes [[lead scrap]]. ''Only'' the rope should be lost (or just [[damage]]d, even more logically).
* [[Pile of dirt|Dirt]] taking damage and "crumbling to dust". Dirt doesn't [[decay]]...ever! If anything, when dirt is in a [[Pile of items|pile]], it should go back into the closest tile corner instead of magically disappearing out of existence. The universe doesn't work like that... And when dirt is in a [[container]] it should stay there forever.(Note: Soil, which dirt often represents in Wurm, does decay
* (No longer possible) Fitting large [[unfinished]] items in a [[pottery flask|flask]] or any other [[container]] that is too small to hold the item. Likewise, unfinished items weighing far more than their finished counterparts.
* (No longer possible) Building [[ship]]s in a [[cart]].
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