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Template:ItemBoxMulti

81 bytes added, 19:50, 8 December 2023
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| unique = Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay
| slaying = Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay
| treasure = Can be found by [[Treasure hunt|digging up treasure]]
| #default = * {{{creation}}}
}}{{#if:{{{creation2|}}}
| unique = Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay
| slaying = Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay
| treasure = Can be found by [[Treasure hunt|digging up treasure]]
| #default = * {{{creation2}}}
}}}}{{#if:{{{creation3|}}}
| unique = Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay
| slaying = Obtained by being a [[premium]] player in [[local]] range of a [[unique]] creature slay
| treasure = Can be found by [[Treasure hunt|digging up treasure]]
| #default = * {{{creation3}}}
}}}}
If '''creation3=''' is set it will be listed along with '''creation=''' and '''creation2=''' as a third method. '''Not required'''<br />
* Creation options are: farm, farming, fish, fishing, forage, foraging, botanize, foraging, botanizing, mine, woodmining, dig, digging, butcher, butchering, cook, cooking, unique, slaying, treasure or '''whatever you type'''
If '''skill=''' is set it will be listed as the skill used when creating.<br />
|name=Ivy seedling * will default to {{PAGENAME}}
|image=Sprout.png * will default to {{PAGENAME}}.png or {{PAGENAME}}.jpg
|creation=Pick from an ivy trellis * See above for full list of creation options are: farm, fish, forage, botanize, foraging, botanizing, mine, wood, dig, butchering, cooking, unique, or "whatever you type"- this example ignores options and uses free form text
* '=no' results in 'This item can not be crafted'. Omit or leave blank to show creation steps rather than method
|creation2=Forage * omit, leave blank or specify an alternative creation method here
|name=Huge shod club * will default to {{PAGENAME}}
|result=Huge shod club''' (15.00 kg)
|creation=no * '=no' results in 'This item can not be crafted'. Omit or leave blank to show creation steps rather than method * creation options are: farm, fish, forage, botanize, foraging, botanizing, mine, wood, dig, butchering, cooking, unique, or "whatever you type". See complete option list above
|improve=no * specify the skill used to improve the item, omit or leave blank to show nothing. '=no' results in "Cannot be improved"
|dyeable=yes * or '=no', or '=multi' for multiple dyeable areas, '=useless' for can dye but doesn't do anything or '=rune' for colorable only with rune
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