When standing on an already flat tile, select the '''level''' command by right-clicking on the required adjacent tile with a [[shovel]] activated.
* If the tile to be levelled is lower (or contains less dirt) than the reference tile , [[dirt]] (or [[sand]]) must be held in the player inventory to begin.* If the tile to be levelled is higher (or contains more dirt) than the reference tile , the player inventory must have space for at least one dirt to begin.
This dirt is then dropped or collected automatically to bring the selected tile to the same height as the reference tile. The process will continue until the tile is level as long as new dirt is brought into the inventory for raising, emptied from the inventory for lowering, or the player runs out of [[stamina]].