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Wurm Server Release Notes 2024

2,514 bytes added, 18 September
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Add 17-SEP-2024 Patch Notes
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==[https://forum.wurmonline.com/index.php?/topic/203843-patch-notes-17-sep-2024/ Patch Notes 17-SEP-2024]==
 
===[Client Changelog]===
*Bugfix: The ignore feature now works properly in the Spanish, Portuguese, Russian, German, and Non-English GL chat channels.
 
===[Server Changelog]===
*Change: Players can no longer bandage with equipped items. (Royal robes and master cape excluded)
*Change: Newbie buff spell effects adjustments
**The aggression range, healing, and food/water newbie buff effects have been consolidated into a single effect instead, to reduce clutter in the spell effect bar.
**The newbie light is now a part of the newbie buff spell effect, so it should now be permanent for players on Guidance.
**The general newbie buff effect and newbie death protection buff effect now have proper text descriptions when examining a player.
*Change: Quality of life improvements for village founding and expansion
**When appearing on underwater tiles, border and perimeter markers now appear on top of the water instead of on the sea floor.
**When founding a new village, a settlement token marker will now appear on the tile where the settlement token will be placed. This should reduce the possibility of confusion, especially in cases where the village founding process is started when your position isn’t synchronized with the server. Some text has also been added to the settlement foundation window mentioning the token marker and explaining that the settlement token can never be moved.
**Examine descriptions for border and perimeter markers have been improved for the sake of clarity.
*Bugfix: Cartography and treasure hunting related Journal tiers are no longer available on servers without those features enabled. This should stop the problem of claiming non-functional treasure map caskets on Guidance. Any existing treasure map caskets claimed on Guidance will need to be replaced by a GM via support ticket.
*Bugfix: Chopping down a tree or bush now has a chance to give skill on every action, not just the action that finishes cutting it down.
*Bugfix: Fixed spelling in the settlement management prompt text.
*Bugfix: Items should no longer be disappearing from piles.
*Bugfix: Placing items on walls or fences will no longer allow flat placement (instead of allowing that and the item disappearing inside the wall/fence).
*Bugfix: Removed redundant messages saying that the player has gone below and then back above an encumbrance limit due to the weight of an inventory item changing.
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