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Personal merchant

342 bytes added, 03:49, 22 March 2007
*Although a Merchant must be placed inside a building, if the building they're in rots away they will still be able to trade and be managed.
*If the name you pick is too long, a random name will be picked for you.
*Dismissing merchants (to store them or move them around ) seems to have no penalty as long as you remove items and money from them first.
*You can use the Trade window to 'lock' the Merchant while you review prices in the Manage Prices window.
*You cannot put items inside containers on to a Merchant. The container must be emptied before the Merchant will accept it.
*The item inventory limit for a Merchant seems to be about 50-55 items?*Simply removing items from the Merchant resets the 'Last Sold' timer (a bug?)*Putting large numbers of low-value items on a Merchant is hardly worth the effort as you have to set the price on each one individually, even if they are all identical. *The "Manage Prices" window is slightly better than Set Price, but not much.
[[Category:Misc]]
[[Category:Babel/P]]
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