This page shows the release notes from 2007. The [[Wurm Server Release Notes 2006|server release notes from 2006]], [[Wurm Server Release Notes 2005|2005]], and [[Wurm Server Release Notes 2004|2004]] are on separate pages as this page is getting quite large.
==070416==
* ''In about a week the minimum settlement drain amount will rise to about 75 coppers in order to get rid of cheap obstructing homestead deeds. This means you may want to consider upping your defenses if the deed is located in a warzone.''
* TEST FEATURE: In order to promote warfare on the wild server (mainly to make it harder for wl priests to cohort with HOTS), long-term enemy presense will make the other side gain less (0.8 times) skill for non-aggressive tasks. After a while more you gain bonuses to aggressive spells, attacks, and damage while fighting players. You will notice when this kicks in. In order to make it harder to detect players, all enemy kingdom creatures have the same effect.
* ''Libila priests may now mine.''
* You may no longer destroy house walls in your own kingdom on a home server unless you are guest, owner, or citizen of the same village as the structure.
* ''Expanding a deed now a) gives half the money back for the old deed to the mayor and b) keeps the old upkeep c) adds a months worth of light upkeep.''
* You may only destroy your own kingdoms guard towers if they are made by you, or is located on your settlement.
==070408==